Summer Con Circuit Commences!

The Department of Alchemy has started prepping for the summer convention circuit!

If you’ll be at Anime Boston this weekend, I’ll be talking at the following panels:

Genre, Music, and Shinichiro Watanabe
Friday @ 6:00 pm in Ballroom A
A chance to praise Watanabe and his musical direction! Finally!

Akiba Empire: The Influence of Otaku
Friday @ 8:00 pm in Ballroom A Constitution Ballroom
Pairing up with Nicole from Design Benign, a talk about marketing and the otaku economic force.

The Virtual Worlds of Anime
Saturday @ 1:30 pm in Back Bay Panel/Video
A survey of anime and manga about virtual spaces and how the medium helps us understand new worlds.

Chains, Trains, and Love Hotels: The Japanese Sex Industry
Saturday @ 10:00 pm in Ballroom A
A presentation on, well, sex in Japan.

The Anime That’s Not Anime: Opening and Ending Themes
Sunday @ 11:30 am in Panel Room 207
An attempt to examine and contextualize a solid number of opening and ending themes of anime.

Also, Otakon panel acceptances have just come in, and the Department of Alchemy will be making more appearances:

1. Without Watching the Anime: Opening & Ending Themes
2. Chains, Trains, and Love Hotels: The Japanese Sex Industry
3. The Real Story of Japanese Street Fashion
4. The Impact of Evangelion

With other possible talks to include (pending the waiting list and notices):

5. The Problem with Otaku
6. Japan (and Anime) Beyond the City
7. Anime in Academia

Hopefully, the Anime Boston panels will be recorded if you can’t come up to New England for the weekend, but some of these panels may also appear at Anime Expo and Anime Weekend Atlanta!

Reflections on Anime: Animation and the Academy

On 22 February 2009, the Academy (of Motion Picture Arts & Sciences) held its eighty-first celebration of film, generally known as the Oscars. This year resulted in a big win for Japan, who clinched the prize for best Foreign Language Film with おくりびと (Departures), directed by Yojiro Takita. Why is this win important? If you read through the award’s webpage, you’ll see that a Japanese film has previously been nominated for the award twelve times since 1956 without a single victory. So, よく頑張った, Japan!

But I want to talk about animation. In Japan, アニメーション (animation) has been abbreviated, in that Japanese way of abbreviating most long foreign words, to アニメ (anime), and the abbreviation covers every sort of animated design imaginable, from flip books to what American and global fans commonly refer to as the Japanese anime style. The fan following and global exportation of Japanese animation created anime as a visual style, one part of the grand scheme that is アニメ in Japan. Basically, アニメーション is a style/genre of film, while アニメ is a style/genre of animation.

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Aftermath of Anime Boston 2008

Anime Boston just ended a few days ago, but I had a good weekend, given that I only spent the equivalent of one day inside the Hynes Convention Center. I signed up for a blues dancing workshop over at the MIT Student Center for the majority of Saturday, but the lack of time spent at the con was supplanted by my participation in a couple panels. Then again, I still can’t believe I convinced myself to skip the Pillows concert. I mean, c’mon, it’s The Pillows, second only to The Seatbelts. I’ll definitely be on top of my game next year and actually attend for the entire weekend (and of course do a bunch more panels).

I picked up my badge on Thursday night — luckily. The nametag appeared in my hand after only about an hour’s wait, unlike those unfortunate souls that had to retrieve theirs on Friday. Walking along the con, I ran into a line stretching from one end of the center to the other. Thinking it was simply a popular autograph signing, I followed it down to the front, only to find that it led into the registration room. I heard a few rumors that people who hadn’t preregistered waited for up to nine hours (and a few were turned away from registering even after standing in line). Quite a bit of failure there, but I expect the AB staff will be on top of that issue next year.

Since I wasn’t on site for most of the convention, I didn’t attend many events, but I did get a chance to attend the newly-annual formal ball. This year exceeded my expectations compared to last year (AB 2007), and the ticketing system certainly helped speed up the line that kept a lot of people out of 2007′s dance. Not sure if many people realized that MC Frontalot was on stage DJing the event, but there he was (and seemed a bit lonely too). There weren’t as many people dancing this year, and I wonder how the dance staff will try to ameliorate that next year (I think 2007 excelled in terms of people on the dance floor, but maybe that’s because attendees were just psyched for it).

I got to walk around the Artists’ Alley for about an hour and, although I definitely didn’t spend as much on schwag compared to 2007, I picked up one $10 print. It’s such an arresting picture, though, so when I glanced it the drawing stopped me in my tracks, mesmerized for a good fifteen minutes before I decided to purchase it. The artist is Peter Chan (of Toronto, Canada), and you can see a glimpse of the print here. I love the anachronistic quality (which reminds me of the blend that Shinichiro Watanabe makes in Samurai Champloo.

Most of my other time was spent on panels. I was given permission to host three panels, but I only decided to go through with two of them (Learning Japanese Through Anime was cancelled). Kent, Alicia, and I hosted one panel called Trescaflowgun on Saturday night, at which we did a comparison-contrast of Trigun with Escaflowne, focusing on art designs, narrative styles, and plot devices. I guess you could call it a Comparative Literature take on anime. Overall, we had a surprisingly medium turnout, since we were slotted against the Masquerade, but there were a number of people that came in thinking we were going to present a fan parody. Ultimately, I view this first panel of ours as a practice round for the success that would be Sunday’s panel.

On Sunday afternoon, I presented a talk (again, with Kent and Alicia) entitled Globalization, Technology, and the American Otaku to an audience of about forty people. Borrowing and applying ideas from Thomas Friedman’s The World is Flat and a number of the blogs, scholarly articles, and podcasts ingested from MIT’s Comparative Media Studies program, I discussed the past, current, and future state of the Japanese animation culture in America and primarily how it has been influenced by the Internet and international convergence and collaboration. Thanks to Alicia and Kent who provided some good commentary on club fandom, the Cosplay.com community, and particularly the reception of texts while access is easy and the diversity large. The panel lasted only an hour, and we spent a good amount of time fielding solid questions from the audience, so I had to omit a few items due to the time constraints. We actually had a pretty good write-up of the panel over at Pop Culture Shock, so check it out. It’s a good thumbs-up for anyone interested in attending my panels next year, hint hint!

Definitely going to plan to 1) be at the convention for the entire weekend next year, 2) submit more panels and hopefully present them, and 3) try to go for a Press Pass, because I’d like to snag a few interviews and conduct a bit of formal research, which I might be able to get funded by my university. But I still have Otakon and Connecticon on the list for this summer, so let’s get to those first!