Talkin’ About Anime at the Open Video Conference

Been pretty busy this week (as evidenced by the lack of updates). Right now, I’m done in New York, prepping for the Open Video Conference, being held at NYU Law.

I’ll be presenting a talk on Saturday at 5:00 pm called “Online Video Culture: The Case of Fansubs, Anime Music Videos, and Copyright.” What I’m “supposed” to talk about:

The first fansubs (episodes of Japanese animation subtitled by fans, for fans) and AMVs (anime music videos, in which Japanese animation is timed to music) were produced in the United States in the 1980s in fans’ homes on VCR players. Twenty years later, these pieces of videography have proliferated across the Internet, creating an online video culture that has clashed with commercial forces as new issues of distribution and copyright have arisen. Alex Leavitt, a researcher of anime & manga studies and an analyst on the YouTomb project, will discuss the involvement of these fan groups with “illegal” production and file sharing; the videos’ ramifications on copyright law and discussions of free use; and the cultural flow of these fan-produced videos in contention with the new commercial and legal models of streaming sites (Crunchyroll, FUNimation, & Hulu) and sharing hubs (YouTube & Nico Nico Douga).

If you’re interested in awesome talks and interesting people, check out the Open Video Conference website starting on Friday at 10:00 am, because all of the talks will be streaming online for your viewing pleasure. Also, if you can’t take the time out this weekend, all of the talks will be recorded and made available to the world. Check out all the details here.

Does the American Anime Fandom Need Bloggers?

I’ve had this short interview with Shoko Nakagawa at Anime Expo 2008 from Anime Genesis in my Firefox tab queue for a number of weeks, but I finally got around to clicking play this evening.

Continue reading

Internet Culture Research: New (?) Thoughts on Memes

This article is highly experimental and has been published merely as a thought-provoking piece; therefore, please forgive any rambling that takes place throughout. – The Management

Ever since I got involved with ROFLcon (I attended the very first one and have been working with the team on hosting the smaller ROFLthing events since), I have had Internet culture research on my mind. Tim Hwang and I have talked over potentially writing co-writing a book on Internet memes, but recently the project has sunk below our interest in meme research, specifically that of engineering. But ever since “meme” because the Internet buzzword of our generation, I’ve constantly been at odds with the odd term. What exactly is a meme? Why are we using that specific word? And what do we learn about the Internet by studying memes, or vice versa?

If you haven’t decided to discover the term’s etymology, I’ll try to provide a basic explanation. Trying to explain the meaning of meme by looking at Wikipedia illustrates the issue of defining the word: throwing “meme” into Google provides you with both two articles on Wikipedia, the first entitled Meme and the second, Internet Meme. The discussion of meme here draws from the article Internet Meme; however, we cannot ignore the history behind the former article, especially since work around Internet memes borrows heavily from studies of memetics.

Continue reading