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	<title>Department of Alchemy &#187; fans</title>
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		<title>A New Perspective on Viral Videos: FCKH8</title>
		<link>http://doalchemy.org/2010/10/a-new-perspective-on-viral-videos-fckh8/</link>
		<comments>http://doalchemy.org/2010/10/a-new-perspective-on-viral-videos-fckh8/#comments</comments>
		<pubDate>Fri, 15 Oct 2010 00:26:23 +0000</pubDate>
		<dc:creator>Alex Leavitt</dc:creator>
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		<guid isPermaLink="false">http://doalchemy.org/?p=967</guid>
		<description><![CDATA[How does your video spread around the internet? Do people talk about it? Do they share links via email? Do they post it on Facebook? Or&#8230; Do they upload it? Are you one of those fuckwads who has a fucking &#8230; <a href="http://doalchemy.org/2010/10/a-new-perspective-on-viral-videos-fckh8/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>How does your video spread around the internet? Do people talk about it? Do they share links via email? Do they post it on Facebook? Or&#8230;</p>
<p><b>Do they upload it?</b></p>
<p><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/1amIrR-VMAI?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/1amIrR-VMAI?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object><br />
<i>Are you one of those fuckwads who has a fucking problem with my gay son getting married?</i></p>
<p><a href="http://fckh8.com/">FCKH8.com</a> is a new initiative by non-profit media campaigner <a href="http://goodideasforgoodcauses.com/">Luke Montgomery</a> in support of LGBT issues. The website gives a big, ol&#8217; Fuck You to the haters of gay marriage and the proponents of denying gay couples benefits like health insurance.</p>
<p>I came across FCKH8 because a gay friend from high school had posted the video to his Facebook wall, and it had turned up in my newsfeed. The bright pink background caught my eye, and the &#8220;You will be offended.&#8221; tagline inspired the final clickthrough.</p>
<p>Although the embed contains enough expletives to ward off some viewers, especially if they&#8217;re viewing in their workplace, it&#8217;s a professionally produced video: great aesthetic quality, good caliber of sound, and an energetic cast that gets the point of &#8220;screwing hate&#8221; across strongly and proudly.</p>
<p>And the marketing has done pretty well so far. Spanning across all of the major sharing sites &#8212; Facebook, Twitter, and StumbleUpon &#8212; the pink FCKH8 message has already <a href="http://twitter.com/#!/FCKH8/status/27305506857">as of yesterday</a> raised close to $30,000 selling T-shirts and other schwag.</p>
<p>But the most interesting part of the FCKH8 campaign is the video strategy. And this strategy is bringing a whole new perspective to how we think about virality, spreadability, whatever you want to call it.</p>
<p>The FCKH8 channel hosts two official videos on their YouTube channel: <a href="http://www.youtube.com/watch?v=1amIrR-VMAI">http://www.youtube.com/watch?v=1amIrR-VMAI</a> (&#8220;NSFW&#8221;) and <a href="http://www.youtube.com/watch?v=aVwLaOtOlQ8">http://www.youtube.com/watch?v=aVwLaOtOlQ8</a> (censored).</p>
<p>However, <a href="http://twitter.com/#!/FCKH8/status/27287504443">yesterday</a>, the FCKH8 Twitter account announced that the video had been flagged for removal: &#8220;YOUTUBE CENSORS: H8ers campaigned to flag R main video. Uploaded again! Share the FCK out of it!,&#8221; seemingly by anti-GLBT protestors.</p>
<p>The interesting note to be made about this message, though, is that &#8220;Share the FCK out of it&#8221; meant more than just &#8220;Share the video, embed it, send the link to your friends, etc.&#8221; Instead, dozens of users were inspired <b>and allowed</b> to reupload the original FCKH8 video on their own YouTube channels. Searching &#8220;FCKH8&#8243; on YouTube yields &#8220;96&#8243; videos, most of which are the original with its iconic hot pink background, with a sprinkling of other response and support vids.</p>
<p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/7Dmv5x5O0_I?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/7Dmv5x5O0_I?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object><br />
<i>To which I have to say&#8230; Fuck. Yes.</i></p>
<p>When we think about online video strategy by brands, entertainment companies, and producers, we tend to focus on two elements:</p>
<p>1. A piece of media uploaded in lieu of the copyright holders is considered by them, and then &#8212; given a positive reception of the illegal uploading &#8212; allowed to remain online, an existence from which the copyright holders can reap additional monetary benefits (usually in the form of ads).</p>
<p>2. A piece of media is intended to be spread by users, moving from the &#8220;influentials&#8221; to their followers and hopefully spreading amongst diverse communities. But this usually includes spreading one piece of media through multiple groups. If there are multiple pieces of media to be spread, companies tend to follow some sort of &#8220;transmedia&#8221; initiative, where the brand or media is adapted &#8212; or sometimes just copied without any change &#8212; to other media forms (such as from TV to film to webisode, etc.).</p>
<p>But with this FCKH8 case study, I believe it&#8217;s one of the first times when an initiative to spread has allowed users to <b>copy</b> the original media and subsequently spread it, be in via the same or entirely new communities and networks. If we think in terms of the current discourse on piracy, this is <i>astounding</i>.</p>
<p>What makes this case study doubly interesting is that we&#8217;re talking about <b>collaborative disruption</b>. Although this initiative is small (less than 100 videos), they are in practice bombing YouTube with repetitive information. Yes, it&#8217;s in the face of censorship &#8212; although it appears that YouTube has collaborated with the videomakers to reupload the original video after it was flagged for removal. And we can&#8217;t necessarily call it &#8220;bombing,&#8221; because all of the videos either have the same title or append a [MIRROR] tag to the video. In other words, it wouldn&#8217;t be difficult for YouTube to suppress the collective action.</p>
<p>But we can compare this to <a href="http://torrentfreak.com/4chan-ddos-takes-down-mpaa-and-anti-piracy-websites-100918/">the DDoSing recently by 4chan against the MPAA and other anti-piracy websites</a> or even Justin Bieber fans taking over Twitter&#8217;s trending topics (and <a href="http://www.accesshollywood.com/justin-bieber-complains-over-twitter-trending-topics-takedown_article_32387">Bieber&#8217;s subsequent complaint about the removal of his fans&#8217; signs of devotion</a>).</p>
<p>Of course, the benefit of FCKH8&#8242;s grassroots mass uploading is the eventual spread of a meaningful human rights campaign. Go check out the video, and share it with your friends!</p>
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		<title>Memes as Mechanisms: How Digital Subculture Informs the Real World</title>
		<link>http://doalchemy.org/2010/02/memes-as-mechanisms-how-digital-subculture-informs-the-real-world/</link>
		<comments>http://doalchemy.org/2010/02/memes-as-mechanisms-how-digital-subculture-informs-the-real-world/#comments</comments>
		<pubDate>Wed, 03 Feb 2010 02:28:37 +0000</pubDate>
		<dc:creator>Alex Leavitt</dc:creator>
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		<guid isPermaLink="false">http://doalchemy.org/?p=796</guid>
		<description><![CDATA[This article has been cross-posted from the Convergence Culture Consortium blog. In the last week of January, an interesting conversational thread broke out on the Association of Internet Researchers mailing list regarding a video about scholarship in the &#8220;critical commons,&#8221; &#8230; <a href="http://doalchemy.org/2010/02/memes-as-mechanisms-how-digital-subculture-informs-the-real-world/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><i>This article has been cross-posted from the <a href="http://www.convergenceculture.org/weblog/2010/02/memes_as_mechanisms_how_digita.php">Convergence Culture Consortium blog</a>.</i></p>
<p>In the last week of January, an interesting conversational thread broke out on the <a href="http://aoir.org/">Association of Internet Researchers</a> mailing list regarding a video about scholarship in the &#8220;critical commons,&#8221; on the debate between digital humanities and media studies. The video follows below, but judging by the preview image it might not be exactly what you expect:</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/VREJV--VHSw&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/VREJV--VHSw&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
<p>Professor <a href="http://www.google.com/search?q=charles+ess&#038;ie=utf-8&#038;oe=utf-8&#038;aq=t&#038;rls=org.mozilla:en-US:official&#038;client=firefox-a">Charles Ess</a> reacted to the video, writing:</p>
<blockquote><p>How profoundly disappointing, if not <i>on the edge of insulting</i>. If (a) you know German reasonably well, and especially if (b) you&#8217;ve seen the terrific film, Der Untergang, that is <i>ripped off here</i> &#8211; it doesn&#8217;t strike me as funny at all. (emphasis mine)</p></blockquote>
<p><a href="http://www.tmttlt.com/">Jeremy Hunsinger</a>, who had circulated the video to the mailing list, responded:</p>
<blockquote><p>It is actually just a spin off of a meme that uses this clip from that movie, there are probably 30 or so different re-texts and mashups i&#8217;ve seen of this clip. The joke, i think, of the meme is that it never ever comes close to the German, nor is it ever supposed to, nor is the content really supposed to be evil or really related to the clip, it is a play of contrasts and a play of hyperbole. I think you hit it on the head, it is supposed to be contrary to intentions, that&#8217;s sort of its point. &#8230; <i>however, i&#8217;m pretty sure that neither german, nor evil is supposed to be the point here</i>. (emphasis mine)</p></blockquote>
<p>Before elucidating the above situation (the entire thread of which can be viewed in the AoIR archives <a href="http://listserv.aoir.org/pipermail/air-l-aoir.org/2010-January/020549.html">here</a>), I want to take a step back to examine the idea of &#8220;meme&#8221; &#8212; a unit of cultural information &#8212; once more. We&#8217;ve encountered memes before at the Consortium, particularly in Henry Jenkins&#8217;s white paper, <u>If It Doesn&#8217;t Spread, It&#8217;s Dead</u>, written by Xiaochang Li and Ana Domb Krauskopf, with Joshua Green. On his blog, Henry <a href="http://henryjenkins.org/2009/02/if_it_doesnt_spread_its_dead_p.html">briefly explains</a> the history behind the idea of memes and its confusion with the buzzword &#8220;viral&#8221;:</p>
<blockquote><p>Talking about memes and viral media places an emphasis on the replication of the original idea, which fails to consider the everyday reality of communication &#8212; that ideas get transformed, repurposed, or distorted as they pass from hand to hand, a process which has been accelerated as we move into network culture.</p></blockquote>
<p>However, I would point out that the replication and transformation of ideas are part of a dependent relationship that informs us as to the lifecycle of an idea. </p>
<p>I have written before about comprehension of memes, particularly those that replicate online, over at The Department of Alchemy. Back in April 2009 in my article, <a href="http://doalchemy.org/2009/04/internet-culture-research-new-thoughts-on-memes/">Internet Culture Research: New (?) Thoughts on Memes</a>, I wrote about the origins of understanding culture through evolutionary steps, as positioned by Richard Dawkins in <u>The Selfish Gene</u> (1976):</p>
<blockquote><p>To elucidate the construction of the metaphor [of biological processes], Susan Blackmore, in her paper <a href="http://www.susanblackmore.co.uk/Articles/cas01.html">Evolution and Memes: The human brain as a selective imitation device</a>, writes, &#8220;As Darwin (1859) first pointed out, if you have creatures that vary, and if there is selection so that only some of those creatures survive, and if the survivors pass on to their offspring whatever it was that helped them survive, then those offspring must, on average, be better adapted to the environment in which that selection took place than their parents were&#8230; If you have the three requisites &#8211; variation, selection and heredity, then you must get evolution&#8230; This [evolutionary] algorithm depends on something being copied, and Dawkins calls this the replicator. A replicator can therefore be defined as any unit of information which is copied with variations or errors, and whose nature influences its own probability of replication (Dawkins 1976).&#8221; Quoting Dawkins, Blackmore names the element of transmission shared by genes and memes: they both replicate <i>with</i> variations. Replication with variation is then how Dawkins explains his concept of the evolution of culture, how ideas move, the meme: &#8220;The new soup is the soup of human culture. We need a name for the new replicator, a noun that conveys the idea of a unit of cultural transmission, or a unit of <i>imitation</i>.&#8221;</p></blockquote>
<p>While Henry dismisses the term &#8220;meme,&#8221; I embrace it, because its use particularly emphasizes the origins (past) and potentialities (future) of an idea. Understanding ideas as memes helps us construct family trees for those ideas, but it also helps us understand <i>how we understand ideas</i>.</p>
<p>Henry argues that <i>spreadability</i> adds value to an idea by allowing the idea to inhabit different contexts. He states:</p>
<blockquote><p>Rather than emphasizing the direct replication of &#8220;memes,&#8221; a spreadable model assumes that the repurposing and transformation of media content adds value, allowing media content to be localized to diverse contexts of use.</p></blockquote>
<p>However, I argue that the referential knowledge inherent to the subcultural network behind Internet memes allows for an increased understanding and application in new and different contexts.</p>
<p>Returning to the video above: While Ess&#8217;s reaction to the video should not be discounted, it is somewhat misinformed. As Hunsinger correctly explains, the video comes from an evolutionary, memetic chain of similar videos, which place subtitles over the iconic scene from Oliver Hirschbiegel&#8217;s <a href="http://en.wikipedia.org/wiki/Downfall_%28film%29">Der Untergang</a> (Downfall; 2004), a film that depicts the last days of Adolf Hitler in Germany. The meme, however, evades the historically dramatic tone of the film in favor of a number of comedic situations. The succession of these videos has been dubbed <a href="http://knowyourmeme.com/memes/downfall-hitler-meme">The Hitler Meme</a> (or &#8220;Hitler finds out&#8221;) in the <a href="http://knowyourmeme.com/">Know Your Meme</a> database (which archives Internet meme phenomena for a general audience; for a more subcultural approach, <a href="http://encyclopediadramatica.com/Main_Page">Encyclopedia Dramatica</a> explains the Downfall videos <a href="http://www.encyclopediadramatica.com/Hitler#The_Downfall_meme">here</a> [NSFW]).</p>
<p>The origins and history of the Hitler Meme are fairly vague. Last week, I spoke with <a href="http://jamiedubs.com/">Jamie Wilkinson</a>, lead researcher for Know Your Meme, who sent out a call to find the first iteration of the chain. Based on this original scene&#8230;</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/bxCNCDWaWyE&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/bxCNCDWaWyE&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object><br />
&#8230; the earliest-uploaded step turns out to be the Spanish-subtitled &#8220;Sim Heil: Der untersim,&#8221; uploaded to YouTube on 10 August 2006, in which Hitler complains about &#8220;the lack of new features in the demo trial of <a href="http://en.wikipedia.org/wiki/Microsoft_Flight_Simulator_X">Microsoft&#8217;s Flight Simulator X</a>&#8221; (Know Your Meme). </p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/4RTYO0TT5C8&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/4RTYO0TT5C8&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>The video was later uploaded with English subtitles by the same user on 30 August 2006, but was eventually <a href="http://youtomb.mit.edu/youtube/tcW3hbnR2EI">removed due to a copyright claim</a> by Constantin Film Produktion GmbH (Downfall&#8217;s film studio).</p>
<p>As the Spanish video&#8217;s description states, the Der Untergang spoof started as a joke (&#8220;Simplemente una broma en forma de video&#8221;), like most Internet memes. And like most jokes, one must understand the references to comprehend the humor. However, as more and more Downfall videos were created, the joke evolved into a two-fold structure: the joke portrayed in the subtitles, and the video as a joke in itself. To exemplify the binary, two videos follow:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/sfkDxF2kn1I&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/sfkDxF2kn1I&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br />
<i>Hitler gets banned from Xbox Live</i>, currently the most-watched Hitler Meme video on YouTube, with over 3.5 million views.</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/7vMUvgce_5s&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/7vMUvgce_5s&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object><br />
<i>What does Hitler think of the Downfall meme?</i>, a meta-commentary on the Hitler Meme with a Hitler meme video</p>
<p>The Hitler Meme has already gained widespread attention, appearing for example in Wired Magazine (<a href="http://www.wired.com/underwire/2008/05/adolf-hitler-is/">Hitler Remixes Are Big &#8212; on YouTube</a>) and the New York Times (<a href="http://www.nytimes.com/2008/10/26/magazine/26wwln-medium-t.html">The Hitler Meme</a>). But what value does it hold for us trying to understand the Internet&#8217;s influence on producers and consumers?</p>
<p>First, we can look quickly at the appropriation of the footage from Der Untergang for a very different purpose. It might be understandable that these videos are instances of <a href="http://en.wikipedia.org/wiki/Fair_use">fair use</a>, but according to the YouTomb archives, Hitler Memes <a href="http://youtomb.mit.edu/search?q=hitler+downfall">have been removed</a> from YouTube by Constantin Film Produktion GmbH over 50 times. Perhaps the uploaders of the parodies did not file DMCA counternotices, or there might be moral ambiguity in the fair use of this material (even though there seems to be a trend in online comedy toward associating humor with Hitler, typified by <a href="http://www.wired.com/wired/archive/2.10/godwin.if_pr.html">Godwin&#8217;s Law</a>).</p>
<p>Second, even though &#8220;a dramatic recreation of Hitler&#8217;s last stand is not exactly a laugh-out-loud subject,&#8221; the director of the film, Oliver Hirschbiegel, has reacted to these fan(?)-producers of his work, <i>positively</i>. Very recently (15 Jaunary 2010), the Vulture section of New York Magazine Online reported that Hirschbiegel approves and supports these mashups of his film:</p>
<blockquote><p>&#8220;Someone sends me the links every time there&#8217;s a new one,&#8221; says the director, on the phone from Vienna. &#8220;I think I&#8217;ve seen about 145 of them! Of course, I have to put the sound down when I watch. Many times the lines are so funny, I laugh out loud, and I&#8217;m laughing about the scene that I staged myself! You couldn&#8217;t get a better compliment as a director.</p></blockquote>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/hB0LqxNyR2I&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/hB0LqxNyR2I&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br />
<i>One of the director&#8217;s favorite parodies, about Michael Jackson&#8217;s death.</i></p>
<blockquote><p>As for the idea of such a serious scene being used for laughs, Hirschbiegel thinks it actually fits with the theme of the movie. &#8220;The point of the film was to kick these terrible people off the throne that made them demons, making them real and their actions into reality,&#8221; he says. &#8220;I think it&#8217;s only fair if now it&#8217;s taken as part of our history, and used for whatever purposes people like.&#8221; He adds, &#8220;If only I got royalties for it, then I&#8217;d be even happier.&#8221;</p></blockquote>
<p>These reactions from the director seem to go against the actions that his film company have taken in having videos removed from YouTube, but it&#8217;s a particularly interesting relationship of producer-consumer that is particularly heightened because of the ease of access to video editing and sharing hubs online.</p>
<p>Third, and probably most important, the Hitler Meme videos represent a convenient entry point for Internet culture to merge with communication and media studies in the academy. </p>
<p>Let me reiterate two points that I made above: 1) Memes help us understand how we understand ideas; and my main argument, 2) The referential knowledge inherent to the subcultural network behind Internet memes allows for an increased understanding and application in new and different contexts. To expound the first point, let me approach the latter first.</p>
<p>The confusion behind comprehension of Internet memes tends to be that they belong to an informational subculture of digital (mostly) youth inhabiting spaces such as <a href="http://www.4chan.org/">4chan</a> (an anonymous imageboard) and <a href="http://www.somethingawful.com/">Something Awful</a> (a popular forum). Unlike some subcultures in which participation is through the association of fashion or philosophy (eg., <a href="http://en.wikipedia.org/wiki/Goth_subculture">goth subculture</a>), this online subculture thrives in information appropriation, management, and consumption. It is, basically, a media subculture. And in consuming an infinite amount of media, authenticity in the subculture amounts to recognizing references made to these multiple films, games, music, celebrities, etc. </p>
<p>As a subculture, it makes sense that an outsider will not be able to understand references made within the subculture. Again, we cannot blame Ess for missing the purpose of the Hitler Meme, having never experienced the video chain before. As he explains:</p>
<blockquote><p>it seems that for at least a few of us, the effort at humor doesn&#8217;t work.</p></blockquote>
<p>The Hitler Meme particularly makes immediately association with the meme a bit difficult as well, since it deals with potentially objectionable material (unlike LOLcats, for example). Before a memetic video titled &#8220;Hitler&#8217;s Ultimate Downfall&#8221; was removed from YouTube, it was initially blocked in Germany and Poland, among a few other countries (<a href="http://youtomb.mit.edu/youtube/Zb60O9oU4Hg">YouTomb</a>).</p>
<p><img src="http://chart.apis.google.com/chart?cht=t&#038;chs=440x220&#038;chd=s:99999999999&#038;chco=00ff00,ff0000,ff0000&#038;chld=DEFRGFGPMQPFPLPMRETFYT&#038;chtm=world&#038;chf=bg,s,EAF7FE"></p>
<p>And as Professor Christian Fuchs writes of his viewing:</p>
<blockquote><p>probably another influence here is that my cultural background is the german-speaking world, so i tend to view all media content related to the nazis with great care.</p></blockquote>
<p>But as with most Internet memes, especially since they promote humorous situations, the association of the new meaning connoted by the meme tends to be displaced from the original meaning of the appropriated media. In his close reading of the video, Fuchs writes:</p>
<blockquote><p>The video is making two false analogies. The Nazis would today probably support Internet censorship, Internet surveillance, etc. And actual Nazi groups are trying to use the Internet for their own propaganda, but most  of these sites work in a traditional way without much employment of &#8220;social media&#8221; and &#8220;web 2.0&#8243;. One can argue if this video is funny or distasteful &#8211; these are unnecessary moral discussions, but one thing is for sure: the clip is unintelligent.</p></blockquote>
<p>However, Hunsinger points out that a close reading is the wrong approach, and retorts:</p>
<blockquote><p>The clip has nothing to do with Nazi&#8217;s or evil or censorship. The meme is playing purely off the emotional portrayals. &#8230; It is the reproduction and reconstruction of those meanings in relation to the emotions that make this work. &#8230; As I indicated, some people might not be ideal for this meme, audiences differ. However, if you are going to read the meme, you should try to do it justice within its own genre, that is my basic argument.</p></blockquote>
<p>Let me return to a question posed earlier. Now that we have established that the sequence of videos based on Der Untergang holds meaning for a specific digital subculture, what <i>value</i> does it possess? I mean to draw a line between meaning and value, because to the latter I attribute a sense of beneficial worth. People can associate with Internet memes, but what can they derive from them?</p>
<p>To set up an approach for answering this question, I will return to an article I wrote previously for the Consortium, which contains notes from a talk I attended by MIT Media Lab professor Judith Donath (<a href="http://www.convergenceculture.org/weblog/2009/12/human_signaling_competition_an.php">Human Signaling: Competition and Cooperation in Everyday Communication</a>). In this presentation, Judith explains that these small and subtle subcultural references and jokes, in memetic fashion, create <i>structural meaning</i> beyond the simple meaning that one video or picture might hold. Primarily, she uses examples from the <a href="http://en.wikipedia.org/wiki/Lolcat">LOLcat</a> phenomenon, which are various pictures of cats with short captions attached to each photo. While the picture-phrase combinations can vary, a handful of these combinations rely on a certain grammar to connote meaning (and I do not mean the childish wording that LOLcats tend to promote). Instead, I mean the repetition of specific phrasings that in themselves are smaller memes in the LOLcat meme universe. Anil Dash, in his article, <a href="http://dashes.com/anil/2007/04/cats-can-has-gr.html">Cats Can Has Grammar</a>, points out a few of these:</p>
<blockquote><ul>
<li><strong><span class="caps">I&#8217;M</span> IN UR <em>X</em> <em>Y</em>ing your <em>Z</em>.</strong> This construct, based on <a href="http://shackfaq.portax.net/?qid=89">i&#8217;m in ur base, killin ur d00ds</a> has morphed into a catch-all structure for <a href="http://i24.photobucket.com/albums/c28/chantalemo/2af480fe50128bd2ec33bde5de69cacd.gif">annotating cat pictures</a>.</li>
</ul>
<ul>
<li><strong>Invisible <em>Item</em>.</strong> Variations on the seminal <a href="http://www.flickr.com/search/?q=invisible%20bike&amp;w=all">Invisible Bike</a>, these are images of cats, usually in midair, with captions that prompt us to fill in imaginary objects or actions that complete the scene. There&#8217;s something brilliant to these images, speaking to our mind&#8217;s ability to intuitively extrapolate unseen details.</li>
</ul>
<ul>
<li><strong>Kitty Pidgin.</strong> And finally, the newly dominant lolcats, of the family <a href="http://icanhascheezburger.wordpress.com/">I Can Has Cheezeburger?</a> These seem to be spawning nearly infinite variations, and have exploded in popularity since being named &#8220;lolcats&#8221; instead of the more general &#8220;image macro&#8221; or &#8220;cat macro&#8221;.</li>
</ul>
<p>NOTE: The third bullet here does not represent one of the structural meanings; instead, this kitty pidgin is the &#8220;childish wording&#8221; to which I refer above.
</p></blockquote>
<p>With &#8220;I&#8217;m in ur X, Ying your Z&#8221; and &#8220;Invisible X,&#8221; as Judith explains, each of these jokes becomes a phrase with embodied meaning. It is a structure through which we can understand not just a joke but also a way of comprehending a context. For example, a common image macro (the form of a LOLcat) is the &#8220;You&#8217;re Doing It Wrong&#8221;:</p>
<p><img alt="doingitwrong.jpg" src="http://www.convergenceculture.org/weblog/doingitwrong.jpg" width="487" height="418" class="mt-image-none" style="" /></p>
<p>The image with the phrase is a joke in itself, but it also contains a structural meaning of an ironic situation that appears to be correct from another (albeit incorrect) perspective. Explanation: in the above picture, the soldier is fighting with a weapon and holding it like a bow, but it is obviously a gun.</p>
<p>Pushing the structural meaning of the meme to another level, then, is the following iteration:</p>
<p><img alt="doingitwrongsigns.jpg" src="http://www.convergenceculture.org/weblog/doingitwrongsigns.jpg" width="543" height="426" class="mt-image-none" style="" /></p>
<p>By applying the meme to the protest image above, the author gives value to the You&#8217;re Doing It Wrong structure. And our understanding of the image is mediated by the meme: while the protesters believe that they are correct, the author illustrates a particular political statement against their beliefs.</p>
<p>Now, while the subcultural joke is still present, the meme provides another way of approaching the picture&#8217;s context. Perhaps not for people outside of the subculture (although this particular instance is fairly easy to understand). Therefore, to further illustrate my previous point, this meme increases our understanding (and possibly appreciation) of the political statement for this picture now that the meme is applied to a new and different context.</p>
<p>The Hitler Meme is a bit more difficult to comprehend, evidenced by the email thread. However, it is fairly simple to understand when we examine the narrative of the video rather than its content. Without explaining the actual content of the video (since it obviously varies with each parody), let me do a close reading of the <i>structure</i> of the Hitler Meme:</p>
<p>- actor sets up situation, which superior seems to understand<br />
- superior confirms that he understands<br />
- actor(s) introduce problem that contradicts superior&#8217;s understanding<br />
- superior suggests his frustration in extended silence<br />
- superior explodes in confused anger<br />
- superior realizes he cannot overcome problem<br />
- superior accepts problem</p>
<p>This is a fairly simple narrative structure that introduces a problem and illustrates its embellished reaction (helped in particular by the exaggerated body language and facial expressions). Each Hitler Meme video establishes a problem with a (usually hilarious) tirade about a (sometimes banal; occasionally significant) crisis. Regardless of the quality of the issue at stake, the Hitler Meme presents a joke (basic meaning) whose structure dictates further meaning when applied to multiple contexts. </p>
<p>Finally, then, what is the value of the Hitler Meme? We can see that memes can be used to emphasize certain aspects of an issue (eg., the irony of the gay rights protesters). Coincidentally, a fairly recent use of the Hitler Meme has been used at a local university, which also happens to be my alma mater.</p>
<p>At the start of the fall semester of 2009, Boston University announced that it would be downsizing students&#8217; print quotas. Reducing the quota from 500 pages to 100 pages, both students and professors raised protesting voices all around campus. Boston.com reports (<a href="http://www.boston.com/news/education/higher/articles/2009/09/20/bu_limits_paper_route_for_students/?rss_id=Boston.com+--+Education+news">BU limits paper route for students</a>):</p>
<blockquote><p>While the university has encouraged professors to move their readings and handouts online &#8211; which means students would be responsible for printing them out &#8211; it has limited undergraduates to printing 100 free pages per semester. After that, it&#8217;s 12 cents per page, even though the Kinko&#8217;s on campus charges 10 cents a page. Graduate students get 500 sheets; and law students are allocated 1,000 sheets.</p></blockquote>
<p>Boston University&#8217;s student-run Daily Free Press (<a href="http://www.dailyfreepress.com/faculty-members-frustrated-by-print-quota-changes-1.2096198">Faculty members frustrated by print quota changes</a>) also writes:</p>
<blockquote><p>[S]ome faculty members have also experienced trouble adjusting, especially given the late notice of the change, they said. Others, meanwhile, said they had not noticed any impact from the reduced print quota. &#8220;I haven&#8217;t changed that much,&#8221; Writing lecturer Amy Chmielewski said. &#8220;I still have my students print out the readings. It&#8217;s under 100 pages, so it&#8217;s still cheaper than textbooks.&#8221; President Robert Brown apologized for not telling faculty members about the change earlier, which would have allowed them to adjust students&#8217; access to material, according to an Oct. 14 Daily Free Press article.</p></blockquote>
<p>In the midst of the turmoil, one exemplary reaction surfaced on YouTube: <i>Der Printergang</i> (uploaded on 14 October 2009). The video references buildings across Boston University&#8217;s campus, a handful of the University&#8217;s colleges &#038; students, and even Boston College&#8217;s lower printing prices. The video ends with Hitler&#8217;s words of hope: &#8220;I don&#8217;t have term papers for another few weeks. There&#8217;s still time for a printing injection.&#8221;</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/3EP3Rd4hu9M&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/3EP3Rd4hu9M&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object><br />
The use of this meme in the Boston University printing crisis works extremely well, and the video was passed around across students networks on Facebook and Twitter rapidly. Eventually, by Internet or word of mouth, the video made it to multiple university administrators (on which the Daily Free Press also <a href="http://www.dailyfreepress.com/admin-questions-nazi-print-quota-video-spoof-1.2052711">reports</a>). Dean of Students Kenneth Elmore reacts on his own <a href="http://www.bu.edu/dos/2009/11/04/der-printergang-not-sure-what-to-make-of-this/">blog</a>:</p>
<blockquote><p>Students, as Nazis, concerned about University print policies and residential computer labs &#8211; I know it&#8217;s over the top, and I do get the point &#8211; ouch! Heard the word on the street about this video throughout campus, including conversations with administrators and faculty. I refrained from replying to folk with DM and e-mail links so I could think about it before I passed it on or made comment. Don&#8217;t misread me &#8211; I&#8217;m not a killjoy; I love a good remix; I live for decent satire; I adore commentary on things going on; and, I think human around race, culture, and ethnicity, when done right, is some of the funniest stuff I&#8217;ve heard. My gut told me that this time I needed to move on. Not sure we&#8217;re at a point where people portraying Nazis makes good satire. Reminded me of the unease I felt this summer with the Nazi commentary and remarks embedded in some conversations and demonstrations about health care. Maybe we should be over it. Maybe I&#8217;m just part of a generation that&#8217;s needlessly sensitive about these images and what they have implied &#8211; perhaps it&#8217;s time for us to grow up and appreciate humor.</p></blockquote>
<p>Even in this situation, the video&#8217;s content is questioned. However, the video-as-meme lends particular emphasis to the situation. Yes, the video is certainly humorous because it is quite exaggerated, but the anonymous uploader of Der Printergang uses this meme to point out the relatively outrageous problem (and the heightened reactions that are fairly appropriate) to an audience of students, most of whom would understand the memetic reference and appreciate the criticism of the school.</p>
<p>Memes tend to be jokes, first, but they represent a valuable example of networked knowledge online. Although most memes do not escape the subcultural barriers of small Internet communities, a few do make an impact on the real world. Of course, many Internet memes are simply humor.  But the evolutionary structure of some memes create a strong cultural value that acts as a grammar for information networks.</p>
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		<title>The Creativity of the Auteur v. The Creativity of the Innovator: Rebuild of Evangelion</title>
		<link>http://doalchemy.org/2010/01/the-creativity-of-the-auteur-v-the-creativity-of-the-innovator-rebuild-of-evangelion/</link>
		<comments>http://doalchemy.org/2010/01/the-creativity-of-the-auteur-v-the-creativity-of-the-innovator-rebuild-of-evangelion/#comments</comments>
		<pubDate>Thu, 14 Jan 2010 20:22:47 +0000</pubDate>
		<dc:creator>Alex Leavitt</dc:creator>
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		<description><![CDATA[In my last article (Anno as Auteur: Researching Anime Research), I positioned Hideaki Anno (director of Neon Genesis Evangelion, Kare Kano, etc.) as an auteur. That is, a director whose creative power exceeds the studio system (ie., multiple creative artists &#8230; <a href="http://doalchemy.org/2010/01/the-creativity-of-the-auteur-v-the-creativity-of-the-innovator-rebuild-of-evangelion/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>In my last article (<a href="http://doalchemy.org/2010/01/anno-as-auteur-researching-anime-research/">Anno as Auteur: Researching Anime Research</a>), I positioned Hideaki Anno (director of <i>Neon Genesis Evangelion</i>, <i>Kare Kano</i>, etc.) as an auteur. That is, a director whose creative power exceeds the studio system (ie., multiple creative artists laboring on the same work) to form a unified vision that provides the director with a particular style.</p>
<p>Some of my current academic work revolves around analyzing the Evangelion works as a transmedia franchise, particularly in how fans approach consumption and understand of the entire, vast narrative. I question in particular the reception of the four new Evangelion movies. Since they are not remakes of the Evangelion television series and instead are new visualizations of the Evangelion story, these films appeal to two sorts of fans: the viewers that grew up watching the television series, and a new set of fans that are understanding the Evangelion narrative for the first time. The interrelationship between these two sets of fans &#8212; particularly because they are divided by <i>generation</i> on top of consumptive experience &#8212; poses loads of new questions and problems about how audiences consume transmedia*.</p>
<p>* For example, one set of related comments voiced by fans after having watched the first film focus on how the film is &#8220;a remake of the first six episodes of the television series.&#8221; This, however, is untrue, as the film disregards most of Shinji&#8217;s emotional trauma. But I&#8217;ll break down my thoughts on this topic soon in another article&#8230;</p>
<p>If you have yet to see the films, I suggest watching these trailers to start:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/uZeCJ_sfgqc&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/uZeCJ_sfgqc&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br />
<i>Evangelion 1.0: You Are [Not] Alone, trailer</i></p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/_kMuL_HL2SU&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/_kMuL_HL2SU&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object><br />
<i>Evangelion 2.0: You Can [Not] Advance, trailer</i></p>
<p>These four films, two of which of course have already been released in Japan, are also a good chance to analyze the idea of auteurism in particular application to Japanese animation. As I said in my last article, a number of visual elements and styles present in Anno&#8217;s <i>Kare Kano</i> resemble those of <i>Evangelion</i>. For example, take a look at the following clip from the 22nd episode of Evangelion, in which an angel &#8220;literally&#8221; rapes Asuka&#8217;s mind.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/68Bp12KGmMk&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/68Bp12KGmMk&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br />
<i>Neon Genesis Evangelion, episode 22</i><br />
Watch from 6:09, or click <a href="http://www.youtube.com/watch?v=68Bp12KGmMk#t=6m09s" target=_blank>here</a> for a direct link to that time. Watch it until about 7:00.</p>
<p>The quick cuts and flashing words are typical in Evangelion, particularly in times of emotional stress. The style of this scene is even implied in the opening credits sequence to the television series:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/qXoIEDYCF-A&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/qXoIEDYCF-A&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br />
Watch it in full, or <a href="http://www.youtube.com/watch?v=qXoIEDYCF-A#t=1m06s" target=_blank>skip to 1:06</a>.</p>
<p>Similar to the clip of Asuka above, at these points of visual characterization of emotion, comparable visual elements appear in Kare Kano:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/LiChXo39rXQ&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/LiChXo39rXQ&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br />
<i>Kare Kano, episode 4</i><br />
Watch from 1:35, or click <a href="http://www.youtube.com/watch?v=LiChXo39rXQ#t=1m35s" target=_blank>here</a> for a direct link to that time. Watch it until 2:50.</p>
<p>A similar thematic element is Anno&#8217;s placement of locative and geographical frames over dialogue. For example, check out this short clip:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/T3JIu53M_cQ&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/T3JIu53M_cQ&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br />
<i>Kare Kano, episode 4</i><br />
Watch from 3:46, or click <a href="http://www.youtube.com/watch?v=T3JIu53M_cQ#t=3m46s" target=_blank>here</a> for a direct link to that time. Watch it until 3:58.</p>
<p>From this clip, as well as the previous ones with words, the visual elements are meant to cue metaphoric connections in the viewer&#8217;s mind. It&#8217;s really that simple: the clip above shows an &#8220;under construction sign&#8221; when Yukino (the female character) questions her budding relationship with Souichirou, and then it follows with a stop sign (止まれ), signaling that she should slow down and not get ahead of herself).</p>
<p>We could even present a similar comparison to (auteurist director) Akiyuki Shinbou, who frequently utilizes seemingly arbitrary frames that features places and locations in his animations.</p>
<p>However, after watching the first two Evangelion movies, it appears that the production staff has stripped these emotional elements out of the new narrative entirely. But this should come as no surprise, as the Executive Producer, Toshimichi Outsuki has already commented on the changing face of the Evangelion project. In a NEWTYPE magazine interview (translated for Newtype USA and reproduced <a href="http://forum.evageeks.org/viewtopic.php?t=2053" target=_blank>here</a>), Outsuki states, &#8220;I want everyone &#8212; from hardcore fans of the original work to people who only know it because of the licensed stuff &#8212; to look at it as a standalone film series.&#8221; However, these new innovative changes come at the expense of Anno&#8217;s auteurism. The article reads, &#8220;Otsuki adds that they&#8217;re removing much of the deliberate obfuscation that made Eva infamous: &#8220;Filling works with difficult workds <i>[sic]</i> and concepts in order to create confusion among viewers was a good technique 12 years ago, but not anymore, and one of our primary goals for this project is to turn everyone&#8217;s expectations upside down.&#8221; </p>
<p>This comment is actually pretty interesting in and of itself, because I believe it says much about how Japanese viewers, and particularly otaku in the 1990s, consumed television. That techniques of &#8220;confusion&#8221; were successful might actually inform our understanding of the construction of anime narratives coming into the 2000s. For example, how does this play into the otaku fervor around The Melancholy of Haruhi Suzumiya, which was the next mega-success in the anime industry after Evangelion, but which premiered in 2006. </p>
<p>Continuing from that point, the article also reflects on Evangelion&#8217;s identity as a sign of the anime industry proper:</p>
<blockquote><p><i>The new movies also reflect the staff&#8217;s feelings about the state of the anime industry. It&#8217;s even suggested that this project is a rejection of current anime production philosophy. &#8220;It&#8217;s true that Eva was a huge hit,&#8221; Otsuki says. &#8220;But its success spawned a great deal of confusion and misunderstanding in the in the industry, the end result being a bunch of mass-produced junk. That mindset has persisted for ten years, but now we&#8217;re in a position to prove it wrong. We&#8217;re determined to close the door on the post-Eva era for good.</i></p></blockquote>
<p>I find it incessantly interesting that we can define an era of fan activity and industry production by the effects on <i>one</i> Japanese animation.</p>
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		<title>PAX East Panel Submissions</title>
		<link>http://doalchemy.org/2010/01/pax-east-panel-submissions/</link>
		<comments>http://doalchemy.org/2010/01/pax-east-panel-submissions/#comments</comments>
		<pubDate>Mon, 11 Jan 2010 14:42:57 +0000</pubDate>
		<dc:creator>Alex Leavitt</dc:creator>
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		<guid isPermaLink="false">http://doalchemy.org/?p=769</guid>
		<description><![CDATA[If you&#8217;re awesome and in Boston, MA from March 26th to 28th, 2010, you&#8217;ll obviously be attending Penny Arcade Expo: East! Today is the deadline for panel submissions, and last night I sent in three presentations that will hopefully make &#8230; <a href="http://doalchemy.org/2010/01/pax-east-panel-submissions/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;re awesome and in Boston, MA from March 26th to 28th, 2010, you&#8217;ll obviously be attending Penny Arcade Expo: East!</p>
<p><img src="http://doalchemy.org/images/paxeast2010.jpg"></p>
<p>Today is the deadline for panel submissions, and last night I sent in three presentations that will hopefully make it onto the schedule in a few months. Check them out below!</p>
<p>1) <b>Memes, Microcultures, and 2D Chicks: Our Future in the Otaku Gamer</b></p>
<p><i>A singing idol who doesn&#8217;t exist. Perverted text adventures boasting dozens of female prizes. And a popular, anime-tized evolution of the classic Space Invaders shooter that has spawned a global fandom. Japan&#8217;s subcultural players are obsessed with games that, well, aren&#8217;t actually about the gaming. Alex Leavitt (Comparative Media Studies, MIT) explains how a new generation of entertainment is succeeding in a market which chooses to de-emphasize the games in favor of the characters. And as the Japanese fans influence the industry through their own amateur initiatives, what will the future of American gaming hold when online fandoms adopt similar appetites?</i></p>
<p>2) <b>Exploring International Geek Cultures Through Games</b></p>
<p><i>Even in the era of Internet forums and online gaming communities, our understanding of how and why geeks come together through games is pretty pathetic. From Europe to Asia to America, this panel takes a look at the technological environment in which gamers grew up and the transnational space in which geeks play today. Join Alex Leavitt (Comparative Media Studies, MIT) as he moderates a discussion between Philip Tan (Singapore-MIT GAMBIT Game Lab), Prof. Mia Consalvo (Visiting Professor, MIT), and Dr. Clara Fernández-Vara (GAMBIT) on the modern convergence and recurrent differences of the national geek factions that make up the global gaming ecosystem.</i></p>
<p>3) <b>Trolling the Tubes: Culture Hacking Through Online Gaming</b></p>
<p><i>Thousands of Internet users cultivate pixelated gardens in Farmville, raise cyber-chickens in Second Life, and earn livings on Mechanical Turk without realizing that they are changing the face of online culture. From FreeRice to OKCupid, from gold miners in China to 4chan-ers in America, Alex Leavitt (Comparative Media Studies, MIT) takes a look at how online communities are redefining our friends, reorganizing our lives, and restructuring our society into a gaming culture. What will the future of the Internet look like when social networking might mean a social battleground of bots, trolls, and colorful flamewars?</i></p>
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		<title>Anime Canon Project: Or, How To Crowdsource the Anime Community to Build a Better Future for the Fandom</title>
		<link>http://doalchemy.org/2009/09/anime-canon-project-or-how-to-crowdsource-the-anime-community-to-build-a-better-future-for-the-fandom/</link>
		<comments>http://doalchemy.org/2009/09/anime-canon-project-or-how-to-crowdsource-the-anime-community-to-build-a-better-future-for-the-fandom/#comments</comments>
		<pubDate>Thu, 17 Sep 2009 01:33:18 +0000</pubDate>
		<dc:creator>Alex Leavitt</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[akira]]></category>
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		<guid isPermaLink="false">http://doalchemy.org/?p=704</guid>
		<description><![CDATA[I&#8217;ve been thinking about The Canon for a while. And, no, I&#8217;m not a misspelling perv. But I am a recently-graduated English major that had a large amount of books to think about over the course of four years. Regarding &#8230; <a href="http://doalchemy.org/2009/09/anime-canon-project-or-how-to-crowdsource-the-anime-community-to-build-a-better-future-for-the-fandom/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been thinking about <i>The Canon</i> for a while. And, no, I&#8217;m not <a href="http://en.wikipedia.org/wiki/Kanon">a misspelling perv</a>. But I am a recently-graduated English major that had <a href="http://en.wikipedia.org/wiki/Western_canon">a large amount of books</a> to think about over the course of four years.</p>
<p>Regarding the concept of a canon, I define it as the fundamental works of a type of media (books, movies, etc.), but more specifically those fundamental works with which a reader (viewer, consumer, whatever) may grasp an elementary understanding of how the media (or a subset of the media) operates as media. For example, the Bible is a critical part of the Western canon of literature not just because it remains the leading text of more than one of the world&#8217;s major religions, but also because it has a rich history of dissemination around the world, on top of some of the best (and probably influential) narrative structure in world literature. Another example, for film, would be Orson Wells&#8217; <a href="http://en.wikipedia.org/wiki/Citizen_Kane">Citizen Kane</a>. While not the most enjoyable movie, it remains one of the foundational films on which film students build their academic careers.</p>
<p>To transition bluntly, a canon for Japanese animation is difficult to generate. However, the anime fandom &#8212; or what we know of it in America &#8212; has obsessed over &#8220;the best&#8221; anime for decades, even if we have no idea what we&#8217;re really talking about. There have been books detailing &#8220;the major works&#8221; of the key Japanese directors and animators of anime &#8212; such as Patrick Drazen&#8217;s <a href="http://www.amazon.com/Anime-Explosion-What-Japanese-Animation/dp/1880656728">Anime Explosion: The What? Why? &#038; Wow! of Japanese Animation</a> (even though I&#8217;m not sure why Key: The Metal Idol was ever included) and, less so about the canon but still popular (why?!) amongst academics, Susan Napier&#8217;s <a href="http://www.amazon.com/Anime-Akira-Moving-Castle-Updated/dp/1403970521/ref=pd_sim_b_2">Anime: From Akira to Howl&#8217;s Moving Castle</a>. Even Lawrence Eng, our forefather of academic otaku studies in America, has written about the topic too, with <a href="http://www.cjas.org/~leng/revolution.htm">&#8220;A Look at the Four Revolutions of Anime.&#8221;</a></p>
<p>I won&#8217;t go into much detail about how American fandom, at least contemporary fandom, is relatively ignorant of even the major cultural works of Japanese animation (eg., the hordes who have never watched the original Gundam, given its huge impact not only on otaku but Japanese culture in general &#8212; read: <a href="http://www.dannychoo.com/post/en/20078/Assembled+Odaiba+Gundam.html">Odaiba Gundam</a>; and I won&#8217;t even go into <a href="http://web.mit.edu/cooljapan/events.html#4">the influences that Astro Boy lent to modern robotics</a>). The evidence for the (passive-aggressive?) statement is, of course, the popularity of panels at conventions such as <a href="http://frontrowcrew.com/">GeekNights</a>&#8216; <i>Anime You Should See</i>; or, maybe not the popularity, but the lack of hands that immediately fly into the air when Akira is flashed onto the projector screen.</p>
<p>Although I could call it a problem, the fact that many anime fans today (comprised, if you step offline, walk into a convention, and talk to a bunch of random kids, of people that probably saw something quickly online, or also as common, just watched Bleach or Naruto on broadcast television) haven&#8217;t seen many fundamental anime, or just anime <i>in general</i> is a product of ordinary Internet-age modes of media consumption. Of course, there are many other problems that contribute, such as the proliferation of the hardcore fandom online instead of dispersed amongst strong physical/geographical communities. But, while I point out that NQ-fans (&#8220;not quite fans&#8221;) aren&#8217;t watching enough anime, not watching anime isn&#8217;t the problem.</p>
<p>Instead, the real problem is that the original and pivotal goal of the early American anime fandom has succeeded too well. This goal, plain and simple, was to make anime available to everyone. In <a href="http://doalchemy.org/2009/07/trials-and-tribulations-with-the-fred-patten-collection/">the hundreds of newsletters and correspondence that I read in the Fred Patten collection</a>, the ideal of media ubiquity held strong and pushed the dissemination of early fansubs across the United States in the 1980s and 90s, eventually culminating in the creation of the contemporary American anime industry. And, luckily for all those fans that can&#8217;t speak Japanese, there&#8217;s <i>A LOT</i> of anime available for fans to purchase and view. On top of the industry side, the online fansubbing community has also made thousands of titles readily available for anyone to download and view in the comfort of both their own home and own schedule. </p>
<p>So, what&#8217;s the problem? It seems like the anime fandom is thriving, especially with all the rumors that con attendance has been steadily rising since the early 2000s. We have all this anime, so what&#8217;s wrong?</p>
<p>Well, frankly, there&#8217;s too much anime for any one fan to watch. Yes, where at the point where ubiquity has become a negative trait. The current overpopulated media environment for Japanese animation means that fans don&#8217;t know what to watch. Unless they&#8217;re particularly well-connected to other fans &#8212; which the majority of fans, I would say, are <i>not</i> &#8212; we&#8217;re facing a situation where people don&#8217;t know what constitutes &#8220;the good stuff.&#8221; The solution seems to be what I have already mentioned: panels, websites, and educated fans that can tell fellow viewers what&#8217;s good. But even these representatives of the larger fandom can&#8217;t possibly watching everything out there, unless they want to ruin their lives by pulling a <a href="http://patrickmacias.blogs.com/er/2007/10/jason-thompson-.html">Jason Thompson</a>. And the problem isn&#8217;t even that there&#8217;s too much anime. If we focus solely on television series, anime is bounded by time: 25 minutes per episode (conversely compared to manga, which can be read at relative speeds). The fact that a fair number of series boast more than 50 episodes, or even in some cases more than 100 episodes, means that if we want to live up to the otaku namesake, we have to spend a lot of time indoors in front of a screen.</p>
<p>Talking about a canon for Japanese animation, I wish to avoid speaking about the <i>content</i> of the canon (specific titles that stand out) and instead wish to emphase the <i>construction</i> of the canon. How do we choose what fans need to watch?</p>
<p>From here on out, I must mention that I am stealing an idea. I&#8217;ve had a lot of ideas in the past that I&#8217;ve never pursued, and I feel like stealing an idea once in a while saves others from feeling guilty that they cannot pursue their own ideas. This idea, then, is credited to Carl Li, over at <a href="http://ogiuemaniax.wordpress.com/">Ogiue Maniax</a>. Previously, he wrote about <a href="http://ogiuemaniax.wordpress.com/2009/05/09/idea-a-comprehensive-guide-to-essential-episodes/">A Comprehensive Guide to Essential Episodes</a>, which I would like to borrow for this article to propose a utilitarian venture to save the future of the anime fandom from complete ignorance of anime (worst case scenario: no newer fans have watched anything!). Carl proposes &#8220;a guide to&#8230; long shows&#8230; pointing out the episodes which are considered, while perhaps not “necessary” to the viewing experience, to be the apex of the show. That way, anybody who just wants to sample the show but in a meaningful way (not just watch the first episode or two and be done with it) can do so and fully understand the reasons that show is called a classic.&#8221;</p>
<p>I will state right off the bat that my proposal does not solve the problem of fan ignorance (not having watched enough shows, or enough of a show, to talk about them/it critically). However, it approaches a solution to the degree of <i>good enough</i>. I wholeheartedly believe that the future of the fandom relies not on fans having completed X number of shows, but instead depends on current fans continuing conversation between fellow fans and with potential fans. The only way to continue that conversation, then, is to make sure that fans <i>can</i> talk about shows they&#8217;ve watched, even if they haven&#8217;t watched all of it. As Carl points out in his article, most shows (especially those with hundreds of episodes) are drowning in a sea of filler episodes that attempt to buttress the main narrative (especially when it begins to weaken &#8212; a common occurrence in anime). </p>
<p>So let&#8217;s get into technical and methodological details. The goal is to gather information by crowdsourcing the anime fan community. Whether this includes 5 or 500 members, I suppose ultimately it doesn&#8217;t matter. We could argue about levels of expertise, or attention to detail, or quality assurance; but, in the end, this project just needs to be completed one way or another.</p>
<p>Websites are simple and inexpensive &#8212; I can host a domain and FTP. But if we&#8217;re going to go beyond a simple Wiki, I&#8217;d also need someone (or a few people) with relatively-solid coding experience to whip up a site with user accounts, along the lines of <a href="http://myanimelist.com">My Anime List</a> (without all of the egotistical wanking). One page per series, with a short (under 100 words) exposition per episode, with a voting module that ranks watchability: Required or Optional. Even if only one person ranks a 100-episode series, if other fans can understand the basics of the narrative and art direction for that series by watching only 15 episodes, then The Project has succeeded.</p>
<p>So, there&#8217;s now a Call for Help. Let&#8217;s build the Anime Canon Project. If you&#8217;re interested in working on this venture, or at least think it&#8217;s a good idea, leave a comment at the end of this article, or email me at <a href="mailto:alexleavitt@gmail.com">alexleavitt @ gmail . com</a>. I&#8217;ll see what I can do to gauge interest and pursue some sort of operational model.</p>
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		<title>Comparative Media Studies</title>
		<link>http://doalchemy.org/2009/08/comparative-media-studies/</link>
		<comments>http://doalchemy.org/2009/08/comparative-media-studies/#comments</comments>
		<pubDate>Wed, 19 Aug 2009 23:40:52 +0000</pubDate>
		<dc:creator>Alex Leavitt</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[america]]></category>
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		<guid isPermaLink="false">http://doalchemy.org/?p=690</guid>
		<description><![CDATA[Earlier this year, after returning from my semester in Kyoto, I decided to pursue the composition of a book. The idea of writing a book intrigued me, excited me, and inspired me to devote a &#8220;page&#8221; of this blog to &#8230; <a href="http://doalchemy.org/2009/08/comparative-media-studies/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://doalchemy.org/images/screens.jpg"></p>
<p>Earlier this year, after returning from my semester in Kyoto, I decided to pursue the composition of a book. The idea of writing a book intrigued me, excited me, and inspired me to devote a &#8220;page&#8221; of this blog to my plans:</p>
<p><b>Otaku Movement Book</b></p>
<p><i>Working title:<br />
• “Otaku Movement: The History and Fans of Anime in America”<br />
<strike>• “Fan Tribe: The Cultural Economy of Anime in America”</strike></p>
<p>“Otaku Movement: The History and Fans of Anime in America” is a future publication about the history of the anime fandom in the United States and its implications on media institutions, intellectual property, and cross-cultural reception.</i></p>
<p>I sent out a dozen emails to a number of academics and even met with Professors <a href="http://web.mit.edu/condry/www/">Ian Condry</a> (MIT), <a href="http://ase.tufts.edu/faculty-guide/fac/snapie01.gerrusasia.htm">Susan Napier</a> (Tufts), and <a href="http://www.henryjenkins.org/">Henry Jenkins</a> (MIT/UCS Annenberg) to discuss organizing research and arranging plans for graduate school.</p>
<p>During the spring semester, I decided to begin writing a lot about my personal interests, critiques, and analyses of anime &#038; manga on this blog (which has previously housed the same tripartie then reserved for developments in digital media, Internet studies, etc.).</p>
<p>In May, I contacted the <a href="http://convergenceculture.org/">Convergence Culture Consortium</a>, a major think tank in the <a href="http://cms.mit.edu">Comparative Media Studies</a> department at MIT, about potentially working there as a research assistant. Instead, and much to my surprise, I was awarded the opportunity to submit a proposal for a year-long research project of my own to pursue during the next academic year. Of course, I chose a focus on anime, manga, &#038; fan culture.</p>
<p>This past Monday, my proposal was accepted, and I&#8217;m happy (and relieved) to announce that beginning in September, I&#8217;ll be working with the Convergence Culture Consortium, pursuing research and publications about developments surrounding and the maturation of the American anime &#038; manga fandom. Basically, I was awarded my dream job (especially since after I applied for the graduate MA program in Comparative Media Studies in December &#8217;08, Henry Jenkins announced his move to USC Annenberg, propelling the termination of the CMS program).</p>
<p>The news that I can announce right now is that this project (and any subsequent publications) will replace the book proposal (see above) that I initially hosted on this blog.</p>
<p>While the exact details of my project will be evolving over the coming weeks, I&#8217;ve posted my initial proposal below, in case anyone&#8217;s interested in reading it. We&#8217;ve narrowed the project down a lot from this foundation (<a href="http://convergenceculture.org/aboutc3/people.php#joshua">Joshua Green</a>, the head researcher at C3, stated that this proposal would form a solid 4-year PhD project, but was too broad for a &#8220;case study&#8221; in the Consortium).</p>
<p><b>Proposal</b></p>
<p><i>While Japanese popular culture has achieved relative popularity on an international level, critics have targeted fans &#8212; the loyal consuming audience of these comics and cartoons &#8212; as one potential cause of the currently faltering commercial market for anime and manga. Particularly in America, though, the relationship between audience and media has played an important role in the development of both the fandom and industry. Given the fifty-year history of this media in the United States, the developments related to the growth of the fandom and industry provide a historical context with which to analyze and assess the progress of contemporary convergence culture. </p>
<p>This white paper proposes a narrative of value over time in a specific fan economy. How do fans attach value to media? How does that value compete with the value imposed on fans by the industry? The American anime fandom, originating in the 1960s and coordinated in the 1970s, developed a profit-oriented market from a tradition of fan-to-fan practices. Initially, fans spread copies of taped, untranslated anime through the United States postal service to fellow viewers interested in seeing something new. Eventually, translations entered the network, first as scripts, then followed by fan-composed subtitles (fansubs). While the Japanese industry attempted to intersect this development in the 1980s, the Japanese withdrew, allowing the market to evolve independent of Japanese exportation. Once the commercial sector matured, American companies reapproached Japanese producers to import and spread media to foreign audiences, through print and broadcast. The early, pre-2000 history of this fandom presents a unique yet discordant convergence of business and fan practices, as well as an instance of cultural dissonance, that exhibits a changing landscape of fan interest in foreign entertainment. </p>
<p>In the past decade, the fan demographic has begun to change, and participation by a new generation of fandom, propagated and shaped by developments in broadcast and Internet technologies, has introduced both beneficial and destructive potential to commercial growth in the American market space. The proliferation of fansubbing and scanlations caught the attention of a large portion of Japanese producers, who now decry the fan activities as much as American companies. However, fans across the globe find value in free content as much as in the media they purchase. The question of how much value fans of anime and manga locate in the media they consume may provide a scope for analyzing commercial trends for the near future, particularly as Japan establishes foreign policy around cultural exportation. From NBC in 1963 to Crunchyroll.com in 2007, fan practices continue to inform theories of convergence culture and the ever-evolving nature of audiences. </p>
<p>Unexpectedly, given the recent trends in declining sales of comic books and DVDs, attendance numbers at anime conventions in the United States have increased. Whether this increase depends on changing fan demographics or an evolution in fan-centric values, it provokes a new realm of thought that complements the narrative: What succeeds convergence culture? This white paper aims to construct a narrative of the development of value fans derive from media alongside the value assumed by the industry. While the report primarily attempts to examine a historical period in light of recent convergence culture discourse, the continual advancements in the American anime fandom may shed light on the direction in which this specific converged culture, as well as other converging cultures, will proceed. An account of the forty-year history of the American anime fandom provides critical analysis of a previously-established intersection between producers and consumers, with implications for both Japanese and American economies.</i></p>
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