Department of Alchemy Audio Archive – Episode 4: Manga Mania Panel @ Anime Boston 2010

In an effort to initiate a US branch of the ZeroAka Dojo, Vertical Inc. has collected a brain trust of the brightest and most respected manga bloggers and journalists on the East Coast to discuss manga culture. But there is a catch! This is not your average panel. This is a moderated discussion covering a wide range of manga topics from politics and ethics to the industry and its fans. This is not a democratic, everyone gets equal time, panel. This is a public forum where the best voices of manga share their knowledge and views honestly and openly.

Has manga criticism reached new heights? Or are our manga literati still in the dark ages? Join journalists, podcasters, bloggers, industry insiders and manga academics as they reveal why manga your fandom originates and always comes back to manga!

Last weekend at Anime Boston 2010, Ed Chavez (of Verical, Inc.) held a panel with some popular Internet writers and reviewers of manga to ask them critical questions about the manga industry, manga criticism, and manga fandom. The panelists included Brigid Alverson (MangaBlog), Michael Toole (Anime Jump), Scott Green (Ain’t It Cool Anime), Clarissa Graffeo (Anime World Order), Erin Finnegan (Ninja Consultants), and Ko Ransom (welcome datacomp).

Erin also recently uploaded a recording of her own, which has slightly higher audio quality (she recorded from the stage; I recorded from the audience), but also cuts off a bit of the end. You can reference her recording here, but catch the end of the panel by listening to the DoAAA podcast.

Listen below, or use the direct download here (55 minutes 59 seconds).

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

Fixing the Anime Con Schedule

I honestly don’t know why anime convention schedules are still such a big issue.

The problem:

Anime con schedules guests, panels, events. Anime con prints schedule one month to two weeks before con. Two weeks before con, schedule changes drastically: panels are added or dropped, events are moved, guests are canceled.

The solution:

Google Docs.

Anime fandom at conventions has changed drastically in the past three years with the mass adoption of mobile technologies (ie., smart phones). Numerous conventions have utilized Twitter for updates and made multiple changes to the designs and interfaces of their websites to push the constant activity of fans on Web-enabled phones into a better comprehension of how the convention works (eg., maps, food, hotels, and particularly schedules). However the latter of this list still proves difficult.

Last year, Otakon experimented with an online personal schedule system, so that each con-goer could manipulate the schedule with highlights of his or her favorite events. Ultimately, it was a good idea with poor execution. Near the main entrance, staffers placed two wide-screen television sets projecting the schedule, which ended up being too big to see the three days in their entirety. Also, with the lack of Internet* in the Baltimore Convention Center, along with not-so-great cell phone reception inside the building, the online schedule was pretty inaccessible.

* This seriously needs to be changed. Too many anime fans rely on the Internet for communication. Anime Boston, at least, has stepped up in the past few years by providing free wireless.

Let me reiterate: We can solve the con schedule problem with Google Docs.

1) Con staffer creates master schedule in Google Spreadsheet. Staffer publishes document as public webpage.

2) Con attendee can download document via phone (after installing appropriate and frequently free app). Attendee can manipulate document via Save As.

3) When necessary, con staffer can update Speadsheet with necessary changes and highlight in yellow. Update then tweeted to convention public.

4) Con attendee can notes changes via Twitter message and download new version of document.

It’s easy. It’s free. It’s scalable (zoom in and out). The staffer can even include a second page on the Spreadsheet with the panel descriptions.

So why aren’t we seeing more convention innovations like this?

PAX East Update: Officially Chosen as a Panelist!

As of last week, I’m happy to say that I’ve been officially chosen to speak at PAX East.

I’ll be talking about Internet memes, niche video games, and really bad imitations of foreign food in Japan (yep, the last one does tie in). Check out the panel description below.

Memes, Microcultures, and 2D Chicks: Our Future in the Otaku Gamer
Saturday 27 March 2010, 1:30 pm, Wyvern Theatre (Hynes Convention Center, Boston, MA)

A singing idol who doesn’t exist. Perverted text adventures boasting dozens of female prizes. And a popular, anime-tized evolution of the classic Space Invaders shooter that has spawned a global fandom. Japan’s subcultural players are obsessed with games that, well, aren’t actually about the gaming. Alex Leavitt (Comparative Media Studies, MIT) explains how a new generation of entertainment is succeeding in a market which chooses to de-emphasize the games in favor of the characters. And as the Japanese fans influence the industry through their own amateur initiatives, what will the future of American gaming hold when online fandoms adopt similar appetites?