Information on Early English-Language Adult Manga

As you may have known, one of the panels I presented at Anime Boston was “Hentai Manga: The Good, the Bad, and the Ugly.” While the panel went smoothly, it suffered from severe lack of preparation and an oversight that I would have too much content. The reality was that I blew through the content and finished unbelievably quickly (ironically, I had taken out content because I had misjudged the length).

Anyway, I was contacted a few weeks later by a fan pseudo-named DocWatson, who wanted to offer some information that I wish I had discovered before giving the panel. The fact that it’s a bit difficult to find this kind of info readily in a few searches prompted me to post DocWatson’s information online (with permission) in case anybody might find it usable in the future.

Continue reading

We’re Back…

But then off again to Anime Expo!

Sorry for the aberrant hiatus, everyone. Been really busy in the past few weeks with:

- Open Video Conference, where I spoke about the anime fandom’s balancing act of video culture and copyright law
- Web Ecology Project: We released a white paper full of quantitative analysis about how ideas move in the discourse regarding the Iranian Election on Twitter
- Hanging out in NYC with the crew from my Kyoto study abroad group (KCJS)

I really want/need to write articles this week, so I’ll try to get a lot of content up soon. But I have a lot on my plate right now, specifically fandom research in California and drawing up grant proposals for fandom research in Boston and Tokyo.

Good news is that come Thursday I’ll be in Los Angeles, speaking at Anime Expo. I have four panels lined up, which are:

Anime and Manga in Academia
Saturday, July 04, 2009 6:00pm to 6:50pm – LP 2
Whether you have just begun studying anime and manga seriously or are already well into your studies, this panel will guide you on the path from fan to established Japanese popular culture scholar.

Introduction to Anime/Manga Studies
Friday, July 03, 2009 10:30am to 11:20am – LP 3
Ever wanted to write a school paper on religion in Naruto? Read a book on Neon Genesis Evangelion? Or even get a college degree in otaku studies? Come meet the members of the Anime/Manga Research Circle!

The Problem with Otaku
Sunday, July 05, 2009 12:00pm to 12:50pm LP 2
From 1980s science fiction geeks, the concept of otaku has wholly transformed in Japan and America. We’ll examine the history and controversies of the most crucial part of the anime fandom: the fans.

Without Watching the Anime: Opening & Ending Themes
Friday, July 03, 2009 6:00pm to 6:50pm LP 3
When we watch anime, we tend to ignore what begins and ends series. But these small clips matter too! We’ll discuss history and music, and show some of the most influential OPs & EDs out there.

The rest of my potential schedule looks like this:

Continue reading

Animated Fan Production in the Anime Fandom

Introduction

This article is an attempt to organize thoughts around Otakon 2008′s epic opening animation as well as the recent Global Shinkai Day over at Crunchyroll.

Brief History of Fan Animation

Ever since I first started talking about anime on panels at conventions (or just telling people about it in academia), I’ve always shown the famous Gainax productions, Daicon III and Daicon IV. These short animated works were exhibited at the annual Japanese Science Fiction Convention in 1981 and 1983, respectively.


Daicon III, 1981


Daicon IV, 1983

Each video was drawn by hand by a group of friends that would later form the animation studio, Gainax. In other words, real production studios did not produce the shorts, but fans of anime who took their creative capacity to a new level. Not only did these fans produce an entirely novel creation, but they pulled from popular interests of the fandom (the fandom at that time centered in global [and highly American] science fiction and Japanese animation) and created homages in celebration of the medium (a good example for American fans is the reference to Star Wars, which is evident in Darth Vader’s appearance in Daicon IV).

Eventually the Daicon animations influenced fans on such a global scale that this genre of “opening animation” spread to American conventions. In 1992, at Anime Expo in California (one of the earliest occurrences, though of course not the first, of anime conventions in the United States), a few fans at Running Ink Animation Productions produced the fifteen-minute Bayscape 2042.

At Anime Expo 1993, the same fans exhibited another hand-drawn, cel-to-film, short animation called Conscience.

Conscience begins with an artistic tip-of-the-hat to the entire history of space-based mecha series, with a scan of space debris followed by distant explosions and a parade of originally-designed fighter ships. The story progresses to a narrative following a young woman on the surface of a planet and her discovery of a princely man and her own fighter pilot, with which she joins the war in the sky above. Like the Daicon series, Conscience pays homage to a American history of fan interest in Japanese animation. For instance, although a bit feeble, the artists attempt an quick imitation of the classic Itano Circus about halfway through the short.

YouTube currently hosts a few other fan-created opening animations, such as that of AmeCon 2007, which was a digital production by Hel & Scott of the Makenai Team.

In contrast to the previously-mentioned shorts, the AmeCon opening animation follows the form of an anime episode, rather than adhering to what appears to be a trend of Anime Music Video-styled animations. An apparent reason might be that the video, exhibited in 2007, reflects the influences of a generation of fans immersed in a completely different fan culture: one generally removed from science fiction and the quest to obtain any importations of anime from Japan, and one now steeped in a viewership familiar with anime usually broadcast on television and conventions as a common phenomenon across the nation.

Continue reading