Notes from the Q&A with RIAA Reps @ Boston University

On Thursday, the Office of the Dean of Students hosted a panel discussion and Q&A with two members of the RIAA. Besides my surprise at the scarcity of scathing questions, the panel was informative yet also rhetorically dissuasive.

In terms of this post… I took more extensive notes at the event and will post them below. At the moment, I’m still ambivalent over the issue of liveblogging. I recently came across some liveblogging over on a post on Sam Jackson’s blog (about the college admissions process and his experiences at Yale), and I am still irritated with the compositional style. For now, I’ll be “note-ing,” I suppose. And by that, I mean I’ll simply copy and paste my unformatted, transcribed notes, unedited from the time written. I suppose it would be easier on you readers if I were to organize my note structure so that you could derive the maximal message from these briskly-typed words and erratic punctuation. If I agree with myself in the near future, I will. For now, my notes…

Notes from “RIAA Presentation w/Q&A” at Boston University

(G) Mitch Glazier – Executive Vice President, Government and Industry Relations
(L) Jonathan Lamy – Senior Vice President, Communications
(P) a professor at the College of Communications (whose name I didn’t record)
(Q) questions from the audience

G: music industry: in place in history of great transition: have to implement enforcement program against individuals (unexpected, didn’t ‘want’ to do it); position: if have to do it, done in way that’s fair/effective

worked on: judiciary committee: has jurisdiction over intellectual property issues; about same time: Napster commercialized; misimpression: enforcement is what we do; 3-5% of time spent on enforcement;

RIAA: tradegroup: represents major record companies and labels; federal/state/artist/industry relations; only a few artists make the money that people associate with top artists; creators: make little money, rights they have to make this amount: important; advocating for those rights: then becomes important
also run Gold/Platinum Record program
on lobbying side: tradework: to make sure artists have access in new markets, work against piracy of American products abroad

L: job: put happy face on unpleasant task; how we got to where we are today in terms of lawsuits: we didn’t want to do it, reluctant: came to point 2002/04: industry had lost 1/3 of revenue, had to lay off thousands of people; pursued Napster/Kazaa, some success: piracy still prevalent; penetrated public consciousness
also: educate: younger kids; try to offer music in legal ways: 3-4 years ago: crit: industry: not moving fast enough; now: untrue; marketplace will only work if distanced from methods to get music for free;

G: record company: used to be marketing/distribution company; now: not distribution company (Apple, Amazon, Microsoft); record companies: good news: more people innovating, RIAA: can only license them to do it; licensing: can’t control it; biggest complaints: not against music or record companies; used to be: intellectual property: used to be niche piece of law, now: comm/IP law: blended together; business models that work in legal standpoint: must be created
in standpoint: must find new business models while keeping law
effects of lumpy period: lawsuits

Q: why aren’t going after companies (ie. Kazaa) instead of individuals:

L: we are: lawsuit against Napster: successful; Kazaa: settled; Grokster: went to Supreme Court in 2006: court ruled in RIAA favor: BearShare/eDonkey, etc: worked out deals; lawsuit: pending for Limewire;
answers: 1) it is preference for what want to do

G: users: who are actually stealing; right/wrong: based in individuals; pulling down estimated $10 mill/month; users: benefitting as time goes on; going after services: absolutely necessary: but not going to solve problem by itself
any other industry in US: if had lost 1/3 industry in 5 year period: would have been widespread panic

Q: fair/efffective/reasonable: damages: can exceed $750/song; legitimate purchases of media: when downloaded: not intentional act; fair to be punishing them? tendency of individual to share; where is the incentive for the RIAA to seek a new business model; overall question: why make media?

L: not money making exercise: lose money in lawsuits; how to manage program w/ effective deterents but with sense of reasonableness about it; allow people to settle; up to $4/5k if case goes far; minimum under law: $750 per infringement: will use that amount even if user has thousands of songs;

G: do want deterrents; this IS theft: we and artists view this as theft; coming up w/ reasonable way to enforce: kind of anomaly; have to respect fact that people are in certain income bracket/demographic; when RIAA goes looking on public networks: don’t know who person is, just have number; if have lawsuit: against number; may know if at university or organization or commercial organization (.uni, .org, .com); don’t know who in household could download it, just IP at a computer;
tactic: send letters to universities before have to deal with IP addresses: to settle before we have to approach you directly

Q: don’t always specify damages: $220,000 situated by jury in Jamie ~ case

L: RIAA: didn’t ask for specific amount, left it up to the jurors

G: watch interviews w/ jurors

Q: jurors didn’t just come up with a number

L: judge gave them range under law, jury decided based on variety factors

P: bad experience with jury duty: don’t entrust your case to a court jury

Q: look at statistics for piracy; bulk: occurs overseas; what is RIAA doing to pursue these interests?; why haven’t seen same sort of enforcement in sp. China?

G: time spent in China; IFPI in London: part of big national group; ARIA: RIAA equivalent in Asia; spend so much time through lobbying and trade pressure: to put intellectual property provisions in government

L: RIAA/U.S. just sued China, we’re threatened trade sanctions; China: focused on image; huge: censorship issues; dealing with market where only 2% of artists can be shown; benefit of US: intellectual property engine: produce most information that people want; problem: rest of the world: the user, US: the owner; short-term: when trying to bolster economy: doing it on counterfeiting: works; long-term: will fail

Q: lawsuits: not moneymaking exercise; do you make money off of lawsuits, where does money go?

L: back into program

Q: not given back to artists

G: doesn’t even pay for program

Q: large sums of money made/lost: whatever profit goes back into simply RIAA or record labels

L: not profit, helps pay for program, doesn’t cover cost of program

G: program: not self funded; RIAA: subsidizes the program

Q: how do companies generate revenue? ie. Limewire

G: changed business model; a lot of people pay Limewire $29 for use of limewire client with no advertising; used to sell upgraded version: no advertising, no software client (aka spyware client); spyware: bugs, privacy issues, also responsible for crashing computers; Limewire: new business decision: instead of making money simply through advertising, switched to offering ad-free version for a fee; millions: pay $29 to exchange files w/ other people w/o burden of advertising; now how they mostly make their money; past: banners, spyware, & alternate version; now: from $29 program

Q: give us timeline of how to find someone illegally downloading, send out notification, when it gets to person, when people go to court

L: daily basis: online investigative team: anonymous sweep: can’t target any university or particular person; once evidence is collected: ie user uploading # of songs: after weeks: new wave of prelawsuit letters: will be included in that wave; entity: will show IP: letters sent to IT person at university: forwarded on to student or faculty: given 20 days to contact RIAA and hopefully resolve problem: from when letter is sent (not received); encourage university to forward letters: why deprive student opportunity to settle?; if not heard from, RIAA goes on john doe front: look at IP, try to subpoena university to find person’s identity; if letter is still ignored: will file named complaint: filed in federal court that says you’re sued;

Q: when would the settlement be off the table?

L: original settlement: 20 days to contact; after next letter: original settlement is off the table; costs more money to go to court

Q: why 20 day period?

G: have to pick period: talked to universities: what’s process, how long is reasonable to be forwarded

Q: IT guy: student doesn’t even start clock; time period in past: 30 days starts after student gets letters; BU needs time to
last set of letters: came with 20 day period w/ no explanation; wanted to push back to 30 days: needed time to find student, contact parents/lawyer, etc; can time period change back to 30? because once period is gone, settlement is off the table; w/ short window: doesn’t give student enough time to consider settling
how long does it take at BU? — goes through IT, general council office, dean of students office (who sends out actual letters); students receive letters; emails/phone calls exchanged for technical & legal questions; BU: tries to do it as fast as possible; 2-4 days before student even hears

L: wants contact information for BU IT guy

Q: “worst company”; angered people; lost fans for musicians; what is endgame? where will you be in 10 years?

G: multiply new marketing strategies & business models by 10 or 100: so many new ways to approach situation; endgame: business models that come from consumer demand, that match technological capabilities that mirror those available in the market; working with licensing & distribution partners: necessary;

L: before began litigation: P2P traffic: growing; now: flatter: partly reflection of RIAA’s action; now: public awareness of what you can/can’t do; legal marketplace: grown: 2/3 years ago: revenue streams: zero, now: 25%; legal marketplace: given footing to succeed; had nothing happened: P2P piracy: more significant; people: not buying based on perception of RIAA

Q: detection methods: not stated by partners

G: how to discover violations: P2P open network: advertising infringement to rest of world; would they explicitly state their methods? crawler technologies;

Q: education: most people not education about copyright law, even lawyers: not educated; how will consumer know if website is properly licensed? how many people know how to share their songs, etc legally?

G: P2P: legal technology; not that itself, but if you’re abusing technology to achieve end; media & even academic articles: question: whether or not business model of these companies: “legal”? surveys done by RIAA: people said: looks like it was legitimate; general confusion about if OK to take files/someone else’s work; consumers: duped; [section 106/107 of copyright act]

P: question of whether P2P was legal: debate: substantial non-infringing use? judges: 3 said yes, 3 said no, 3 said maybe;

L: no dispute over law that is clear; we’re enforcing our rights based on law; what we’re bringing lawsuits about is clear-cut: pure old copyright law; no court: has rejected any cases

G: 1995: intellectual property treaties; US: signed onto treaty: demand that countries signed: making available right; US: took pronounced position: don’t need to amend laws because have already right of publication; publication/distribution: synonymous?

Q: clarification: how you determine if you were actually infringing; ie. wireless routers; UMG v. Lindor

L: not interested in suing someone not liable for their actions; want to determine actual infringer

G: also don’t want to provide game map for beating the system; ultimately: important to enforce rights against the correct person

Q: digital marketplace correcting itself; cooperation with users; DRM & the future of linking to music

G: most of linked sites now: licensed sites; future of digital marketplace: will exist of many sites/services by small innovators and others who achieve licensing & who work to distribute with creators in an official way;
record companies: own the copyrights
notice of takedown: website or service is free from liability, until receive notice: then lose immunity & can be taken down for liability

The Adventures of Harvard, MIT, and LiveBlogging

For the first weekend in April, Boston University bestowed on me the honor of attending the Harvard Project for Asian and International Relations at Harvard University. By honor, I clearly mean backed my antics with full funding (for which I am entirely grateful, of course, because the costs totaled over $250). Basically, the conference boasted a large number of guest speakers and professors acting as panelists for specialized topics presented nonstop throughout the weekend. Hundreds of students from all over the United States and Asia attended — the conference meant networking.

Because of academic and extracurricular duties though, I had to skip out on all of the events Friday and Sunday (and, to be honest, Saturday morning, because I overslept). However, I did attend two very interesting panels on 1) Chinese religion versus secularization, and 2) comic and animation culture in Asia, presented by Professor John Lent. I was drawn to Lent presentation and it proved to be worthwhile. He went over a broad range of animation and its history in Asia, surprisingly with little inclusion of Japanese animation, instead focusing more on Western, Central, and Southern Asian comics.

I really want to the conference next year and dedicate a good amount of my time toward… being present. I think I’ll also try to prepare two white papers, because a lot of students presented small talks, panels, and discussion seminars based on personal research.

Last Thursday (10 April), I biked myself breathless after work over to MIT’s Bartos Theater to attend a panel discussion, hosted by the MIT Communications Forum, between Yochai Benkler and Cass Sunstein (heralded also by Henry Jenkins) entitled Our World Digitized: The Good, the Bad, and the Ugly. The talk focused mainly on the positive and negative consequences of the digital age when global and communal populations converge in Web 2.0.

I really liked the panel, although it began with a very philosophically-styled debate between Benkler and Sunstein. Also, the former is much more suited to talk to an audience (sorry, Sunstein, but you’re such a lawyer, and hence sound like one). Sunstein seemed to focus more on the “bad” and Benkler the “good,” but both agreed on the positive connectivity present in the WIkipedia system. The main concern, said Sunstein, will be group polarization: a clustering of like-minded individuals that will further a predisposition or agenda (eg. Democrats and, say, pro-choice) so much so that it becomes violent and harmful. However, both agreed that the Internet will run its course based around two schemes: clustering and, the virtue, curiosity.

At both events, I dragged along my clunky PowerBook G4 to take notes (I might add quickly that most of Mac laptop users at both events were using the modernized MacBooks and it makes me a bit envious). Instead of notes, though, I considered liveblogging both events.

Liveblogging basically means to type and publish during the event. From what I’ve read, the purpose has been to beat other journalists to the digital press. The blogger does not simply play the role of transcriber, but should feel free to comment on subtleties of the event (eg. the speaker walking up to the podium) and to include an immediate subjective analysis.

I want to highlight the key word in my description of “liveblogging”: immediate. Again, the purpose appears to be to publish an account of the event as soon as possible, to gain the most attention from the reading audience. However, many nuisances crop up in relation to liveblogging’s immediate nature.

I believe the first difficulty to approach is how to define the relationship of journalism, or the role that journalism plays, to the general public. The blogger’s primary concern is one of objectivism. The journalist acts as intermediary between the incident and the audience, and at most times provides an objective reaction in layman’s terms. Basically, the journalist recounts to the public, word for word (or, that is the ideal situation). However, the journalist should strive for objectivism, to allow for his or her audience to overlay reaction, opinion, and subjectivism on its own.

I don’t think that liveblogging satisfies the necessity of objectivism. Blogging, inherently, consists of some element of the subjective. Ultimately, opinion and reaction fuel what is known as the Web’s blogosphere, to create a continual dialogue amongst users. Also, the second by second time limited environments in which these writers work do not allow for any sort of instantaneous judgments. Liveblogging eliminates the need to step back from the event, consider the content, and proceed to analyze.

Where does that leave me? For one, I had no need to beat anyone to the chase; so, really, what was the point of liveblogging? Essentially I just took notes, plain and simple. An interesting experiment: noteblogging. No grammatical priorities, no authorial input. Only what the writer took away from the event.

Well, I definitely take exhaustive notes. I’ll post both events’ at the conclusion of this post. But in conclusion: liveblogging is fairly worthless. I’ve read a few over the past week and honestly the sacrifice of style to make a deadline isn’t worth it.

Print & Film Cartoons: Nearing the Vanguard of East Asian Popular Culture
John Lent

International Journal of Comic Art

Q: why should animation & comics be studied academically?

Comics: ‘national book’ Philippines (komiks)

Jap manga: selling in billions every year; why do we have audiences for these media?

Stereotype; academic snobbery to not study comic/animation media

Trends seen in Asian comics/animation in last 20 years

Japan: 1.5/2 billion comic books sold; 45% of printed material in country
dozens of magazine prints that circulate 1 million copies / week

comics/animation: as economic export

Japanese comics: moving into Taiwan/Korea 30/40 years ago, pirated versions

Reaction against Japanese comics abroad
Cartoonists: quit drawing because of double standard: National Compilation and Translation Institute; gov’t (ie. censorship): letting in Japanese comics, clamping down on Taiwanese comics
Origami Fighters: artists: claimed not influenced by manga: not violent enough, no nudity/sex

South Korea: censorship of Jap comics; Jap cultural products banned from S.K.
1992: interviewed head of ethics commission: how can you censor something that’s not supposed to be here in the first place?
Jap manga: republished by local publishers: anything that identified ~ as Japanese: removed/edited (ie. Japanese –> Korean background)
1994: group campaigning against Japanese comic books; upset: Jap comics have such influence in their country; influence = taking away from Korean market;

Korean comics: hard to see difference between Jap/Korean comic books
characters in Korean comics: softer, more emotional (Westerner wouldn’t pick up on ~)

Hong Kong comic book industry: thriving in ’90s

Japanese comics: impact on SE Asia:
too many people look at negative side of influence
Jap comics: revived comic book industry
US: comic book industry in trouble
influx of Jap comics: helped revive it
modern: everyone drawing everything in same style, same content

Indonesia: reasons why own comics didn’t do well: economics (cheaper to import Jap comics than create own, local comic had very narrow repetoire while Jap comics covered so many stories/characters, Indonesia: social issues that were taboo that couldn’t touch even in comics)

Malaysia/Singapore: not comic book tradition until manga imported, same for animation on television
Lot: made own popular comic in Malaysia: based on own childhood in Malaysian country: keeps traditions alive in own comic books

Sri Lankan comics

Impact of Jap comics throughout Asia

Next: growth, changing status of industries in Asia
new companies
globalization
commercialization (merchandise)

governments: getting involved: to expand markets (not just interested in domestic market)
South Korea: 1994: gov’t: realized most important/profitable cultural export: animation; produced much of America’s animation
gov’t: ’94/’95: pumped a lot of money into animation
Seoul International Comics & Animation Festival ’95
set up Cartoon Network on TV
feature length films
started to expand education in animation/comics
’93/’94: 1 or 2 year technical animation colleges; within 5-7 years: number grown to 150 universities, tech colleges, even 6 high school (full animation/comic art departments)
gov’t: changed status of industry: had many tax breaks

Gila Gila 1978: 1st of humor magazines in Malaysia, then boom followed for these magazines; Gila Gila: top circulated magazine in area (more even than women’s magazines)

Singapore: number of types of comic book publishers
independent companies
companies that obtain rights from outside
publishers with own publication programs/directions to produce original titles (eg. Asiapac Books)
internet publishers

Philippines: 1 of strongest traditions of comics in Asia ’60s/’70s: of 150/160 movie titles published / year, 50% of movies animated
many artists: wanted money, better market: worked in US for DC/Marvel comics

Taiwan: modern industry: in some trouble now; 8 major companies down to 6; staff numbers cut
businessmen: looking for short term gains: so won’t pump money into comic industry
comic artists: not making deadlines, slowing down production

India: moving up in industry: Branson (Virgin): helped Indians start up lines of comics (eg. uses Indian characters/content; global collaboration between international film makers to find stories; seek talent among all creative fields to help create comic book stories)

worldwide: comics/animation: suffer from lack of good stories (also relates to film arena)

why do companies go into animation?
survival strategies:
not just thinking about comic books
expect to make money from lines of merchandise
exist just to recreate japanese comics or import them directly
also could be: wishes to have characters/stories adapted to film, video games, etc.

comics of Asia: multitude: genres, sizes, &c.
normal size, pocket size: for people to transport (eg. during traffic)

comics: reinvented themselves through Internet
webcomics
use on mobile phones (eg. buy pornographic/racy comic in private)
graphic novel: taken off in last decade, esp. in US
other genres: Korea: educational comics (used to study for exams) [Japanese: become them, eg. economic simplified in comics version]
underground comics

4) more recognition/prestige given to animators/comic artists in Asia

5) role of women
years ago: only in Japan as cartoonists
now: even in Pakistan: popular female artist
images of women: changing as well (past: put into demeaning roles)

in China: 2 golden ages of animation; 2nd: ended in 1988
positive aspect: had time and money to produce whatever needed

ended w/ animation: tadpoles searching for mother frog, watercolor animation
Part 1: http://youtube.com/watch?v=_6zK6Y0uUGk
Part 2: http://youtube.com/watch?v=t3oAOvfrBf8

Our World Digitized: The Good, The Bad, and The Ugly
Yochai Benkler (B), Cass Sunstein (S), Henry Jenkins (J), [audience (Q)]

S: grade for internet: C-; “brilliant insight & cruelty”
later says: harsh: against realistic ideal;
if you have freedom of choice; can select options liked best, can go home;

B: what is the degree of engagement?
production of common experience: in old mass media: through gov’t/ advertisements –> dependencies
what is an elite? democracy: better now: greater number of people (millions) that can affect agenda w/o dying out

J: digital enclave:
babble hypothesis: are we in danger of excessive fragmentation?

B: most productive tool to map discourse on net: link analysis (who links to whom, what shape does the network take); looking at data: not seeing ‘daily me’ but structured public sphere; shallow network; really what we have: reproduction of mass media: small number of sites being used/looked at;
what we have: google news, social networks, filtering systems, clusters of communities of interests; more fragmented than mass media: yes; better environment to discuss: yes; more communities to obsess: yes; not a utopia, but fragmentation: not imminent

S: group polarization: bring like-minded people together: more in line w/ each other than before meeting in group; Internet operating in this fashion: does not create valid ‘democracy’
linking practices: D/R: cross-linking between each other to high degree: purpose?: to criticize other side
sites cluster, individuals cluster

B: How should we feel about the net as a platform for the public sphere?
practical purposes for politics, for one
What is the arc of culture that is bringing us to the degree of polarization that splits parties (ie. ’94 election) –> NOT the net, alternative cultural models have to exist
how we are in our conversation when we talk politics: we hang out with friends, when w/ people whose views are on other side: might skirt issues; we talk w/ people with whom with agree; arguments: are definition of who we are
we largely cluster & talk w/ each other: say how right we are, how wrong they are, occasionally listen to the other side

S: Jane Jacobs: serendipity of cities: person/building/~ that stuns you: something foreign to your preexisting experience; in cities: surprise of city: will alter you: what you’re interested in, what you care about, your aesthetics, your political views
- if people find someone who agrees with them: find them smarter/more likeable
- judgment: depends on what our norms are

YouTube: exemplification of great American city
negative: how many people keep looking over and over of online media in aversion of ~ candidate
empirical hypothesis: will go online to find information that reinforces own judgments

J: Wikipedia: what is says about civil society & collaborative production of knowledge

S: participation: not as huge as portrayed, but: occurs among everyone
can’t understand Wiki: w/o understanding that everyone has bits of knowledge that others dont’: comes together in aggregation of information/knowledge
best positive: everyone gets a free encyclopedia
for Wiki to work: norms must be in play: to prevent cruelty/lies to destroy enterprise
hierarchical system on top of collaboration that provides a safeguard

B: no disagreement
first few years: info: largely relevant culturally, then permitted
take issue calling it hierarchy: then Wiki gov’t: democratic, through people who volunteer, of people w/ consensus/agreement
Wiki: so good but so imperfect at the same time
human cooperation/collaboration: Wiki says it’s feasible –> so much so: inconceivable
need new model of cooperation: builds over differences even when some people have more sense of trust

S: vandalism: very high
hierarchical administrators: higher in hierarchy, but mainly: have norms, ie. dignity esp for biographies of people

J: models of citizenship, motivation for participation; educational implications?

B: if you think you can affect the agenda, you walk through the world observing things as arguments rather than simply complaints as people who “can’t do anything” –> kibitzing; better than sitting in front of TV & just cursing
young peoples’ use of media: not political? kids: play: practice things they’ll do as adults; play: not just acquisition of skills; kids: growing up looking for things: attitude of seeking
education: if we begin to use affordances of technology to bring into classroom meaningful projects: teach you how to seek information, build networks

S: along certain access: consumers: choose what we want, hope: we’re not just passive recipients of information
citizen v. consumer: for democratic purposes: norms of consumer: differ greatly from those of citizen
Google: culprit for not defining between citizen/consumer

Q: tools that allow exchange of information affect us? how new tools in future will change exchange, in terms of polarization?

S: people hardwired: 1) cluster w/ like minded others, 2) we’re curious
virtue of internet: potential to work against clustering and toward curiosity

B: basic question between tools we adopt & how we change/adapt
also: humans: very plastic: we’re in constant conversation with what we want and what we’ll adopt

Q: cooperation

B: what makes collaboration successful?

Q: of unexpected results: shared communities: as the grow

S: society: need is greater for degree of common experiences

Q: success of Wiki; other Wikimedia: not as successful

S: LostPedia: ex. of where collaborative production will work: because of intense interest: community that has good norms, intense interest; but: what niche is it fulfilling?
q: why would people want to participate in niche information gathering; to trigger norms of collaboration: have to have sense of ‘giving to people’

B: need subcluster of people who are motivated/passionate of subjective news reporting that is not professional: may not tap well into Internet’s much more objectivity

Q: objectivity; potential for highly polarized space; larger environmental issue: in US: D vs R: binary opposition

S: biparty system: does it necessarily ensure polarization? no; w/ environment of multiple parties: mutual action to form gov’t, but majority: think they are better than other parties; in dual party system: some of other side are better than us, we are better than some of them; not winner take all system: total inferiority of the other, not us versus them

B: two-party system: has eliminated left & right and left the middle standing; in US: everyone close to center in terms of the range; squishes together the program instead of greater polarization

Q: in favor of polarization/clusterization

S: empirical work: supports: if likeminded people listen to same people, will be less active in politics; appreciating it: feel more engaged: but pacifying effect
societies: benefit from 1st order diversity & 2nd as well; 1st order: optimal diversity in 1 area: everyone exposed to multiple points of view; 2nd order: diversity across: ie. economics department across universities: society benefits from greater stock of arguments created by polarization

B: ambition that is more substantiative: whether or not you have commitment to the whole

Q: network space vs. real space: small number of people wield huge range of influence: crosses over into the real world: ie. Anonymous

B: new possibility to act maliciously: more scary: should cause us to think of new set of accordances as a bad thing? no.
fear of the freedom of the net –> freedom of the city: still a bit scary

S: some blogs/sites: permeability/networkedness: very destructive to real people

Q: virtual worlds: where we can see people: how it will affect citizentry?

B: “you really feel like you’re in it”; Second Life: trying to see degree how visual perceptions trigger certain responses

follow up Q: real interactions: face-to-face: changed?

S: doesn’t really matter much; no differences yet

How to Be United

I have attended BU — Boston University, if you can’t deal with the linguistic mathematics — for the past three years of my college career. I have used a “Terrier Card” and “Convenience Points” to pay for for my binge eating habits, to fund the biweekly method of laundering my clothes, to purchase textbooks that I barely use throughout the semester. I also use said Terrier Card to swipe into dining halls, dormitories, and secret access points along the school’s premises (eg. the shortcut into Warren Towers through the indoor parking lot from the 111 Cummington St. computer lab). Basically, my card is practical; however, it possesses more potential than its administrators realize.

For one, the Boston University campus is littered with electronic swiping stations, to ease the use of Convenience Points in its dining facilities (eg. Late Night Cafés, the George Sherman Union food court) and local shops (City Convenience). These purchasing outlets also account for cash and credit/debit cards. I want to focus on the latter of these here, and bring up the case of Boston’s CVS convenience stores. Each CVS has adopted card swiping machines that also allow for “touch-and-go” technology. Citizens Bank has specifically led a push for this sort of technology in their debit cards, with its PayPass program, where an individual may purchase an item at CVS, tap his card on the electronic reader (instead of swiping the card, inputting a PIN, and signing a receipt), and leave. The ease of use would be astounding if BU implemented the technology. Drawbacks? Yes. Cashiers would no longer be able to check if the ID being used correlated to the face of the individual using it. I don’t mean to abase cashiers, but checking IDs does not occur one hundred percent of the time. Citizens, though, does not assume that cashiers will check the debit card’s user. Responsibility remains tied to the owner of the card.

My purpose for this article, of course, it to respond to another article published in the Daily Free Press (Boston University’s student-run independent newspaper), entitled “Points could fund cab fare: student proposal.” The author, Lisa Merolla, describes the BU Student Union’s attempts to propose the ability to pay for cab fares with BU Convenience Points. Apparently Boston College currently possesses a similar system, though it remains fairly unused.

Over the past three years, I have not witnessed much advancement in the implementation of the Terrier Card’s abilities across campus. Yes, we have new swiping machines installed in the dining halls. It certainly is nice to be able to order Domino’s pizza or other entrees from Papa John’s early in the morning. However, as Merolla writes, “Some students said they would rather use their Convenience Points for more dining options.”

I agree. I lived in Danielsen Hall (check a BU map if you don’t know where the dorm… oh, wait, many BU maps don’t include Danni on its East Campus side*) for the duration of my first two years at BU. Each day I would cycle past Bruegger’s on the way to class in the morning. Last year, I passed by UBurger on my way home. Noodle Street. Lolicup. T. Anthony’s. Enough restaurants line BU’s campus that I am surprised the administration has not attempted to implement the inclusion of Convenience Points as a possible way to purchase food as these, may I say, delicious dining establishments.

* Disagree? Visit the Ziskind Lounge on the second floor of the GSU and search out the scale model of BU’s campus.

Dear Boston University,
You spent money to take a line out of our logo. Congratulations. You have united us all, by making each department’s letterhead the same. Wow. Just like before you changed the insignia. To unite us, why don’t you bring together the student population on an issue that people love to indulge in on a daily basis: food.
Sincerely,
Your Tuition-Paying Student

I don’t mean to judge *hacking cough*. What I mean to emphasize, though, is that the electronic ID of a college student in Boston carries a lot of weight. So I propose a radical step forward into the future of the university experience (and maybe someone in the School of Management can actually pull this together, since I’m just a lowly English major): the AcademiCard.

OK. Lame, you say. I spent about three minutes thinking up names for this thing. Don’t bash it yet (you should have accepted the CharlieCard already).

Boston and its outlying towns contain a good number of colleges and universities: Berklee, BC, Boston Convervatory, BU, Emerson, Emmanuel, Harvard, Lesley, MIT, Mass Art, Northeastern, Olin, Suffolk, Tufts, Wellesley, Wheelock (I’m skipping a dozen at least too). BU, let’s not unite the campus, but all of Boston. If you’re a sociable college student, I will assume that you have visited at least one of the formerly-mentioned institutions. And you’ve wanted to buy something. Of course, you lost your wallet at the frat party the night before, but thankfully you kept your ID in your sock, so you can get back into your dorm when you return home. So, for example’s sake, you’re stuck at MIT, with a BU ID and a growling stomach. You meander over to the Student Center, hop into LaVerde’s, and… your face drops. They only take MIT TechCASH.

Or, in the wonderful world of tomorrow, they accept the AcademiCard.

Imagine taking the #1 bus down Mass. Ave. to Harvard U, because you want to shop around the square for a few Christmas gifts. Your cousin goes to XYZ Community College, but you feel like giving him the chance to show off in front of everyone at the family reunion with his new Harvard University sweatshirt. AcademiCard, thank you for being so convenient. Buy clothing in Harvard Square, get lunch at the Subway on Northeastern’s campus, then come back to Shelton Hall, swipe in, and run up the stairs to pass out on the bed after an exhausting day of EASE OF USE.

The AcademiCard doesn’t have to remain limited to college campuses either. BU’s South Campus boasts an Economy Harvard next to a Dunkin’ Donuts. Why not be able to use your card there? (P.S. — MIT students can use TechCASH at Economy.) If you feel like walking down to Newbury Street and hopping into Urban Outfitters with those new friends you made over at Emerson, everyone can actually buy something with their respective cards.

Wikipedia tells me that more than 250,000 college students converge on Boston and Cambridge each school year. That’s 250,000 young adults that could start their own small economy. I submit: stop wasting time on creating individualistic privileges that not many students will use anyway (the cabbies deal with enough drunk kids every weekend, and we’re trying to make students use cabs more?). Universities have to look at the big picture. From a bird’s eye view, our schools are within minutes from each other. Why can’t we converge? We could pull an Internet and connect every college student via a series of tubes. No, scrap that. But I like the idea of a card (AcademiCard, or whatever you want to nickname it; we could even introduce uPoints) that is practical because it takes advantage of common sense.

If anything, BU, just rebuild the Taco Bell under Warren and let us use our Convenience Points there, please?